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February 2nd, 2010, 10:24 AM
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Sergeant
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Join Date: Jan 2004
Location: Germany
Posts: 293
Thanks: 12
Thanked 4 Times in 2 Posts
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Re: LA: Noobs and Strangeness (Running)
I swear to god that this was a movement mistake.
I wanted him to move to scytha from Amiridon,and i really dont know why the hell he moved to Hynaphe.Must be mistakenly happended when i tried to move a scout from there who still stayed there.
As you can see,if i wanted to breach the NAP,i would have done it full scale and not this unimportant province.
And he isnt even equipped for attacking.
ulm will give you 300 Gold,for your income and pd loss.
We wont touch the taxes as well.
In exchange we would like to get free retreat for him to amridon.
Sorry for this.
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February 2nd, 2010, 02:56 PM
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Captain
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Join Date: Aug 2008
Location: Finland
Posts: 827
Thanks: 23
Thanked 27 Times in 27 Posts
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Re: LA: Noobs and Strangeness (Running)
Quote:
Originally Posted by Mardagg
As you can see,if i wanted to breach the NAP,i would have done it full scale and not this unimportant province.
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No problem. Accidents happen. Though I'd like to point you to the first post regarding:
Quote:
Diplomacy is considered binding.
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So breaching a NAP is not an option in this game, as it was specifically stated in the game making that diplomacy is considerede binding considered binding.
You have one turn to move him back to Amiridon or any your or Pythiums or Patalas province of choice that can be reached
Happy hunting.
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February 2nd, 2010, 07:36 PM
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Corporal
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Join Date: Aug 2008
Posts: 121
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: LA: Noobs and Strangeness (Running)
The Serpent priests are more than worried with the constant preaching of a false religion in the empire.
This is why the men and Lamias of the glorious empire of Pythium announce that the pact signed with Midgard will be cancelled in three months. All the diplomats have been called back to their homeland.
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February 9th, 2010, 02:50 PM
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Sergeant
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Join Date: Jan 2004
Location: Germany
Posts: 293
Thanks: 12
Thanked 4 Times in 2 Posts
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Re: LA: Noobs and Strangeness (Running)
Guys,i will be away from Friday to Monday.
I will definately need 96 hours hosting for the weekend therefore.
Since it always takes 1 more turn before it can be switched back to 72 hours hosting i would like to postpone already this turn by 24 hours.
This makes sense imo,since this turn might be pretty complicated for some of us.
What do you think?
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February 9th, 2010, 04:51 PM
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Corporal
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Join Date: Aug 2008
Posts: 121
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: LA: Noobs and Strangeness (Running)
Ok for me. I was going to request a 24h delay anyway.
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February 9th, 2010, 07:33 PM
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Sergeant
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Join Date: Jan 2004
Location: Germany
Posts: 293
Thanks: 12
Thanked 4 Times in 2 Posts
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Re: LA: Noobs and Strangeness (Running)
ok,we are on 96h hosting until after the weekend.
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February 10th, 2010, 01:43 PM
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Captain
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Join Date: Aug 2008
Location: Finland
Posts: 827
Thanks: 23
Thanked 27 Times in 27 Posts
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Re: LA: Noobs and Strangeness (Running)
No problem with the delays, I've got loads of stuff to do and the turn requires some fine detail 
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February 11th, 2010, 08:10 PM
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Sergeant
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Join Date: Jan 2004
Location: Germany
Posts: 293
Thanks: 12
Thanked 4 Times in 2 Posts
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Re: LA: Noobs and Strangeness (Running)
Ulm hereby announces:
It has begun.
The horde has been moved to war,it was inevitable.
Tabos
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February 12th, 2010, 05:00 AM
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Corporal
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Join Date: Aug 2008
Posts: 121
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: LA: Noobs and Strangeness (Running)
I am eagerly waiting for the second round of this conflict:
The empire strikes back 
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February 14th, 2010, 06:40 PM
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Sergeant
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Join Date: Jan 2004
Location: Germany
Posts: 293
Thanks: 12
Thanked 4 Times in 2 Posts
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Re: LA: Noobs and Strangeness (Running)
Sorry guys,looks like i wont make it back home before Tuesday.
Ive postponed the turn by 24 hours therefore.
I just discovered that this can be done without changing the regular hosting schedule.So, its a 1 time thing and we are not on 120 hours hosting after that.
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