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February 16th, 2010, 02:59 PM
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Second Lieutenant
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Join Date: Feb 2005
Location: Central Illinois
Posts: 434
Thanks: 7
Thanked 3 Times in 3 Posts
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Re: Cost efficient blood hunting
Empower costs ~35 blood slaves. 25 slave booster costs ~32 before forging bonus (if any). The increase between B2 and B3 (effective) is about 1.4 blood slaves. 25 turns for empower. ~23 for brazen vessel. Now, boosting further could be done in a cost conscious way with a blood thorn, even to B4 effect or just 1 more B for any B3+ blood hunter. In those case the RoR is equal to the forge cost of the booster. Armor of souls with a 50% forge bonus takes only 25 (adding the cost of the forger's turn) turns to pay off for even your b6 souped up warlock.
Even a modest 25% forge bonus makes the bloodthorn and brazen vessel attractive, especially for low level blood hunters, especially earlier in the game, if you're in a good position.
Also, saving can be achieved if you only forge on turns you've been unlucky and caused an unhealthy rise in unrest.
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February 17th, 2010, 07:14 AM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
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Re: Cost efficient blood hunting
Quote:
Originally Posted by BigDaddy
Empower costs ~35 blood slaves. 25 slave booster costs ~32 before forging bonus (if any). .
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?????
Empower does not cost ~35 slaves. Blood boosters cost 25 before forge bonus.
Quote:
Originally Posted by BigDaddy
The increase between B2 and B3 (effective) is about 1.4 blood slaves. 25 turns for empower. ~23 for brazen vessel.
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Waiting #20 turns for a return on investment is rarely worthwhile in MP. If you're talking about equipping, say, 20 blood hunters with thorns or skulls, the 500 slaves (~375 with hammers) you just burned could probably have been used to summon a demon army and conquer another player (or to prevent an invasion).
Quote:
Originally Posted by BigDaddy
Now, boosting further could be done in a cost conscious way with a blood thorn, even to B4 effect or just 1 more B for any B3+ blood hunter. In those case the RoR is equal to the forge cost of the booster. Armor of souls with a 50% forge bonus takes only 25 (adding the cost of the forger's turn) turns to pay off for even your b6 souped up warlock.
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See above. And if you have a B6 warlock, why isn't he doing something like making Soul Contracts rather than blood hunting? If you've boosted all your warlocks to B6, why haven't you won the game yet?
Quote:
Originally Posted by BigDaddy
Even a modest 25% forge bonus makes the bloodthorn and brazen vessel attractive, especially for low level blood hunters, especially earlier in the game, if you're in a good position.
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They're vastly less attractive than dowsing rods, whatever you do. If for some reason you have an extremely limited supply of blood hunters, then maybe you can afford to blow your slave reserves into boosters for hunting use. Otherwise, the spend is less effective, especially in terms of return on investment, than having more hunters and only using rods.
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February 17th, 2010, 11:47 AM
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Second Lieutenant
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Join Date: Feb 2005
Location: Central Illinois
Posts: 434
Thanks: 7
Thanked 3 Times in 3 Posts
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Re: Cost efficient blood hunting
Quote:
Originally Posted by Gregstrom
Quote:
Originally Posted by BigDaddy
Empower costs ~35 blood slaves. 25 slave booster costs ~32 before forging bonus (if any). .
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?????
Empower does not cost ~35 slaves. Blood boosters cost 25 before forge bonus.
Quote:
Originally Posted by BigDaddy
The increase between B2 and B3 (effective) is about 1.4 blood slaves. 25 turns for empower. ~23 for brazen vessel.
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Waiting #20 turns for a return on investment is rarely worthwhile in MP. If you're talking about equipping, say, 20 blood hunters with thorns or skulls, the 500 slaves (~375 with hammers) you just burned could probably have been used to summon a demon army and conquer another player (or to prevent an invasion).
Quote:
Originally Posted by BigDaddy
Now, boosting further could be done in a cost conscious way with a blood thorn, even to B4 effect or just 1 more B for any B3+ blood hunter. In those case the RoR is equal to the forge cost of the booster. Armor of souls with a 50% forge bonus takes only 25 (adding the cost of the forger's turn) turns to pay off for even your b6 souped up warlock.
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See above. And if you have a B6 warlock, why isn't he doing something like making Soul Contracts rather than blood hunting? If you've boosted all your warlocks to B6, why haven't you won the game yet?
Quote:
Originally Posted by BigDaddy
Even a modest 25% forge bonus makes the bloodthorn and brazen vessel attractive, especially for low level blood hunters, especially earlier in the game, if you're in a good position.
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They're vastly less attractive than dowsing rods, whatever you do. If for some reason you have an extremely limited supply of blood hunters, then maybe you can afford to blow your slave reserves into boosters for hunting use. Otherwise, the spend is less effective, especially in terms of return on investment, than having more hunters and only using rods.
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Ya, whatever, I'm not going to deal with this whole thing you typed out, but just mention that empowering a guy who is a blood hunter costs the blood slaves he would have found that turn, so it costs ~35 slaves.
Yada, yada, yada...
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