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Old February 21st, 2010, 12:14 PM
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Hoplosternum Hoplosternum is offline
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Default Re: Overlords - Game Thread. (playing)

Hmmm. Well this game has been dull for a long time. So on that basis I am OK with conceding I may be knocked out soon - although if forced to stick to the real victory conditions Vanheim has to hold off actually taking my Capital for a long time while Baalz catches up

But two less deserving winners I can hardly have the pleasure to have lost against. Alliances of this sort (where allowed - and I wish there was more of that) should be declared, not kept hidden, so that others can modify their play accordingly. Long term, effectively unbreakable, agreements are bordering on cheats when they are kept hidden. Especially in a game where diplomacy was declared to be none binding. The game settings and map position has ensured they have had an extremely easy ride. Now they seem to be just playing with the rest of us until they meet the joint victory conditions, though granted that's probably as much to do with the game win conditions as their design.

So while I would love to see Namad and Ling (or anyone else) stop them lets face it they aren't going to - just drag the game out a bit longer. We are not even going to get a crusade against them are we? Marignon appears to have gone into long term hibernation and he still seems to be the toughest of the rest. Lets just call this one so we can all free up time to join other games. Or even tinker with the settings (and hopefully have a wrap around map!) and have another Overlords game.

No criticism to Rdonj though and lots of thanks for him for organising this. I really liked the idea and I doubt anyone knew excatly what all the changes he made would do to the game balance. Not sure it has all worked as intended, especially the original Overlord restrictions, but there were some nice ideas.
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Old February 21st, 2010, 12:36 PM

namad namad is offline
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Default Re: Overlords - Game Thread. (playing)

given the non-binding terms of their agreement....


all we'd have to do to is tip the balance of power such that one of them feels he can easily defeat the other.... I feel like vanheim is in a much better position to win than baalz but.... baalz is far more confident and less likely to admit anything....

the constant statement that their agreement is secure... is proof enough that it is insecure






but honestly i don't think anyone cares enough to perform any diplomacy of the sort required to force one of them to have a single player victory.... since most players aren't communicating at all and many just spend 5minutes on their turns...

if everyone else wants to forfeit i'd certainly do so... but if even one other player wants to keep going i intend to keep filing turns as long as anyone has any interest in doing so
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