Warning: Illegal string offset 'type' in [path]/includes/class_postbit.php(294) : eval()'d code on line 65
How big is too big? - Page 2 - .com.unity Forums
.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $7.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #11  
Old February 23rd, 2010, 11:48 AM
Amonchakad's Avatar

Amonchakad Amonchakad is offline
Corporal
 
Join Date: Jan 2009
Location: Modena, Italy
Posts: 192
Thanks: 27
Thanked 21 Times in 10 Posts
Amonchakad is on a distinguished road
Default Re: How big is too big?

Am I the only one who barely resisted the urge to reply to this thread with a "That's what she said" joke? Just asking.
Reply With Quote
  #12  
Old February 23rd, 2010, 12:35 PM
Squirrelloid Squirrelloid is offline
Major General
 
Join Date: Jun 2009
Posts: 2,157
Thanks: 69
Thanked 116 Times in 73 Posts
Squirrelloid is on a distinguished road
Default Re: How big is too big?

If you can get 30 provinces in year 1 without declaring war on someone, the map is too big or your neighbors suck or both.

Bigger is always better. Be proactive with your diplomacy to avoid getting ganked early.
Reply With Quote
  #13  
Old February 23rd, 2010, 04:39 PM
DonCorazon's Avatar

DonCorazon DonCorazon is offline
Colonel
 
Join Date: Oct 2007
Location: in a sleepy daze
Posts: 1,678
Thanks: 116
Thanked 57 Times in 33 Posts
DonCorazon is on a distinguished road
Default Re: How big is too big?

I agree with Meglobob - if graphs are on and its an open diplomacy game with some skilled players then try to be #2 in provinces, or a close #3. If you are #1 out of the gates, you will almost always be the first one targeted if there are active diplomatic players. Everyone loves to see the mighty fall....
Reply With Quote
  #14  
Old February 24th, 2010, 06:07 AM
Makinus's Avatar

Makinus Makinus is offline
First Lieutenant
 
Join Date: Jul 2002
Location: Brasil
Posts: 604
Thanks: 0
Thanked 6 Times in 6 Posts
Makinus is on a distinguished road
Default Re: How big is too big?

On a related note: is worth it to attack indy provinces on the 1st turn? Or is it better wait for the 2nd turn when you have info on what type of indies you will face? Assume that you initial expansion party can handle 70% of the type of indies typically found (i.e. you cannot handle knights and some special indies like amazons)
__________________
Currently Playing:
Megamek (latest dev version with home-made random campaign generator), Dominions 3 (with CBM) and Sins of a Solar Empire (heavily modded)
Reply With Quote
  #15  
Old February 24th, 2010, 07:28 AM
Squirrelloid Squirrelloid is offline
Major General
 
Join Date: Jun 2009
Posts: 2,157
Thanks: 69
Thanked 116 Times in 73 Posts
Squirrelloid is on a distinguished road
Default Re: How big is too big?

Quote:
Originally Posted by Makinus View Post
On a related note: is worth it to attack indy provinces on the 1st turn? Or is it better wait for the 2nd turn when you have info on what type of indies you will face? Assume that you initial expansion party can handle 70% of the type of indies typically found (i.e. you cannot handle knights and some special indies like amazons)
70% is too low. If you can handle 95+% blind, its may be worth it. It worth noting that some types of indies cannot occur on some types of terrain, so if you can't take elephants, for example, its possible to choose appropriate terrain that you won't run into them.

(For example, a Dom 9+ Wyrm with at least A1 (air shield) can handle just about any indie (i've only lost to large groups of jade amazon sacreds) with proper scripting. I'd expand turn 1 with that. As a general rule of thumb, I'd only expand blind with something you can specifically enumerate the list of things it loses to, and that list only contains 1-2 rare indie population types)
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:22 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.