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Old February 24th, 2010, 07:28 AM
Squirrelloid Squirrelloid is offline
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Default Re: How big is too big?

Quote:
Originally Posted by Makinus View Post
On a related note: is worth it to attack indy provinces on the 1st turn? Or is it better wait for the 2nd turn when you have info on what type of indies you will face? Assume that you initial expansion party can handle 70% of the type of indies typically found (i.e. you cannot handle knights and some special indies like amazons)
70% is too low. If you can handle 95+% blind, its may be worth it. It worth noting that some types of indies cannot occur on some types of terrain, so if you can't take elephants, for example, its possible to choose appropriate terrain that you won't run into them.

(For example, a Dom 9+ Wyrm with at least A1 (air shield) can handle just about any indie (i've only lost to large groups of jade amazon sacreds) with proper scripting. I'd expand turn 1 with that. As a general rule of thumb, I'd only expand blind with something you can specifically enumerate the list of things it loses to, and that list only contains 1-2 rare indie population types)
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