Actually, the manual says that, on a failed bloodhunt, unrest will increase by d6-1, while a successfull one will generate
d(slaves*3+4) unrest.
However, the same manual has been proven wrong in so many cases(just see the fear mechanics) that I'd much rather wait for input from veteran players and their actual game experience
The Following User Says Thank You to Amonchakad For This Useful Post: