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  #1  
Old March 8th, 2010, 07:30 PM
Squirrelloid Squirrelloid is offline
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Default Re: The Beavers

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Originally Posted by Gandalf Parker View Post
Quote:
Originally Posted by Squirrelloid View Post
Someone buy BigDaddy a clue. And Gandalf.

The obvious next nation is puppies, anyone can see that. Preferably wrapped in warm garments.

Unfortunately, the first thing the beaver nation would do would be to tell us to stop playing computer games, and because they are totally OP (good call Sir D), we'd listen, and no more modding work would get done.
Puppies? What nation is represented by puppies? Vatican City? Gibraltar?
I think I have a clue bat around here somewhere...
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  #2  
Old March 9th, 2010, 02:41 AM
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lch lch is offline
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Default Re: The Beavers

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Originally Posted by Squirrelloid View Post
I think I have a clue bat around here somewhere...
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  #3  
Old March 9th, 2010, 10:33 AM
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Gandalf Parker Gandalf Parker is offline
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Default Re: The Beavers

THAT might be an interesting unit to the game.

I wonder what features the Clue Bat could have (that the game actually supports). Fortune teller? Maybe an extended flight distance with high stealth and spy ability?
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  #4  
Old March 9th, 2010, 12:13 PM

Belac Belac is offline
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Default Re: The Beavers

It could have an attack that does double damage against Feebleminded units. Is that supported?
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  #5  
Old March 9th, 2010, 03:30 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: The Beavers

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It could have an attack that does double damage against Feebleminded units. Is that supported?
LLOL
I dont know. But I love the idea. Perfect addition to it.
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  #6  
Old March 12th, 2010, 08:19 AM
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Wrana Wrana is offline
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Default Re: The Beavers

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Originally Posted by Belac View Post
It could have an attack that does double damage against Feebleminded units. Is that supported?
Yes!!! How could i forgot??
It's not supported for now. But we can ask developers. And ask them again. And again...
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  #7  
Old March 11th, 2010, 03:30 PM
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Default Re: The Beavers

Quote:
Originally Posted by Gandalf Parker View Post
THAT might be an interesting unit to the game.

I wonder what features the Clue Bat could have (that the game actually supports). Fortune teller? Maybe an extended flight distance with high stealth and spy ability?
Fortune teller - surely. Awe, probably. As an effect of its usage on poor clueless one should be just that. Maybe fear - for those still clueless.
And then probably either patrol bonus or dowser... I don't know.
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