Re: WIP: As-yet-unnamed 650-province map
Yes I originally did mine at really high resolutions. Then I realized that it was probably wasted effort. If you look at the popular maps people dont tend to like high detail in the scenery. They like seeing it in images here in the forum when you talk about your map. But later it just gets in the way of the game.
Ive played with some things like blur, and sepia, and posterize, etc to try and give the map a low-level drawn-looking effect. Some come out pretty good but I havent found a way to automate it.
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