Warning: Illegal string offset 'type' in [path]/includes/class_postbit.php(294) : eval()'d code on line 65
Weird use of gems in battle? - .com.unity Forums
.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #15  
Old March 29th, 2010, 05:10 PM

chrispedersen chrispedersen is offline
BANNED USER
 
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
chrispedersen is on a distinguished road
Default Re: Weird use of gems in battle?

Quote:
Originally Posted by Bananadine View Post
Haha and right after that he spent 5 on Living Water. THAT was where I saw it in the past--Angakut casting Summon Water Power and then repeatedly casting Living Water would burn through the aforementioned huge piles of gems much faster than I'd planned!

Also, it does appear that he gained one extra water elemental for his trouble! (Seven were summoned.) So of the five gems he used, I guess two went to the basic casting, one boosted him to W7, and two reduced his fatigue?
Interesting.

a while ago I posted a write up where the castor was casting TWO spells simultaneously. IIRC it was hellpower, followed immediately by summon imp.

There is additionally, the known bug that allows a priest to double banish.

The only time I see this happen is when a communion or spell boosts the level of the caster.

Obviously, there is a queue which dictates who goes when. I wonder if its possible that the process of updating the queue with the caster's new level is somehow not working.

I don't recall if Summon Living water is a + spell (increased effects for castr level). However, if its not, is it possible do you think that the extra two gems were just casting a summon water elemental out of turn.

Have you looked at the log?
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:39 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.