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Old March 30th, 2010, 04:53 PM
Squirrelloid Squirrelloid is offline
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Default Re: Why do my berserk commanders disappear after winning fights

Quote:
Originally Posted by thejeff View Post
An auto-retreat could be different than an auto-route. It could be just the battle ends and any surviving attacking troops are moved to other provinces as if they had retreated.
It would require a significant code change though. Not likely to happen.
If a unit is, say, encased in ice, it shouldn't get to retreat. Allowing them to escape the field is silly. (This is one of the few good ways to actually kill a well-kitted QoW underwater).

Auto-killed on turn 75 is mostly a way of saying 'you haven't managed to retreat yet, so we're going to assume the defenders get to you eventually'.

The one change that should be made is that the turn 75 auto-kill should instead apply to the army which has already routed rather than the attacker. (In situations which it is meant for, the auto-kill will still effect the attacker because they auto-routed at turn 50. But they can't auto-route if the defender already routed (bug), since the game won't let both sides rout. Ie, if one side routes, the other side can't. So if the defender routs before turn 50, they should be auto-killed at turn 75 since its the attacker who will get to kill them at his leisure).
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