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April 22nd, 2010, 01:04 PM
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Corporal
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Join Date: May 2008
Posts: 56
Thanks: 10
Thanked 1 Time in 1 Post
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Re: Pernicious Peanut - Newbie only 4 player game (Running)
Quote:
Originally Posted by Maerlande
Sorry. I was out with the kids and couldn't watch the timer. I usually try to keep an eye on it but I can't make any promises. However, you didn't seem to get in any trouble. Everyone is playing nice so far 
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Didn't mean to condemn anyone for my mistake, just a comment.
It didn't turn out to be too bad of a stale, you're right.
__________________
"War is a Racket."
Marine Corps Major General Smedly Butler, 1935
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April 22nd, 2010, 01:11 PM
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BANNED USER
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Join Date: Dec 2007
Location: Alberta, Canada
Posts: 518
Thanks: 26
Thanked 55 Times in 29 Posts
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Re: Pernicious Peanut - Newbie only 4 player game (Running)
ErikM is coadmin now. So he can also help with extensions.
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The Following User Says Thank You to Maerlande For This Useful Post:
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April 23rd, 2010, 11:55 AM
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Private
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Join Date: Apr 2010
Location: Norway
Posts: 41
Thanks: 15
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Re: Pernicious Peanut - Bug?
Possible map bug discovered: #23 (Tirannea) borders #34 (Robber Home). They're not adjacent on the graphical map.
Maerlande, I suggest you provide a ruling on whether we ought to
1. play with the connection as is, possibly treating it as a gate/portal/tunnel
2. refrain from using the connection, playing by the graphical map
Either works for me, as long as it's consistent.
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April 23rd, 2010, 01:14 PM
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BANNED USER
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Join Date: Dec 2007
Location: Alberta, Canada
Posts: 518
Thanks: 26
Thanked 55 Times in 29 Posts
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Re: Pernicious Peanut - Newbie only 4 player game (Running)
I suggest you use the connection. There is no way to watch that it isn't used.
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April 24th, 2010, 09:07 AM
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Private
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Join Date: Apr 2010
Location: Norway
Posts: 41
Thanks: 15
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Re: Pernicious Peanut - Newbie only 4 player game (Running)
Only about an hour left and Helheim's turn was missing, so I postponed hosting rather than have him stale again.
Is something up, Pablomatic?
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The Following User Says Thank You to ErikM For This Useful Post:
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April 24th, 2010, 09:34 PM
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Corporal
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Join Date: May 2008
Posts: 56
Thanks: 10
Thanked 1 Time in 1 Post
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Re: Pernicious Peanut - Newbie only 4 player game (Running)
Quote:
Originally Posted by ErikM
Only about an hour left and Helheim's turn was missing, so I postponed hosting rather than have him stale again.
Is something up, Pablomatic?
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Sorry, turn's in now. I thought I had sent it in, then went to bed, woke up this AM and saw a message "hosting in 6 hours" so I sent my turn in this morning. You saved me ErikM. Thanks and apologies. No problems except mental ones on my end.
__________________
"War is a Racket."
Marine Corps Major General Smedly Butler, 1935
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April 24th, 2010, 10:28 PM
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Corporal
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Join Date: Mar 2010
Posts: 109
Thanks: 7
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Re: Pernicious Peanut - Newbie only 4 player game (Running)
Could we delay game for 12 hours or so, I won't have access to a Dom 3 computer until 2200 Sunday, Caelum
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April 25th, 2010, 03:11 AM
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Private
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Join Date: Apr 2010
Location: Norway
Posts: 41
Thanks: 15
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Re: Pernicious Peanut - Newbie only 4 player game (Running)
Delay set.
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April 25th, 2010, 07:07 PM
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Corporal
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Join Date: Mar 2010
Posts: 109
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Re: Pernicious Peanut - Newbie only 4 player game (Running)
Hey, what happened? I thought we had a delay set, yet I received the new turn with a stale turn notice.
If possible, I would like to replay the turn and have the opportunity to only issue the build orders I missed, but it is not a tragedy if we continue as it is.
But what about next time...?
george/Caelum
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April 26th, 2010, 03:00 AM
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Private
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Join Date: Apr 2010
Location: slovakia
Posts: 47
Thanks: 2
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Re: Pernicious Peanut - Newbie only 4 player game (Running)
Lost turn as well but i don't understand i sent turn file so i should have it. Well pbem has it's shortcomings.
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