Re: Conceptual Balance Mod 1.6
Yes, I meant to mention: Sombre's combo mods could also pretty much be considered standard for MA and LA games, as they have a good combination of mods rolled into them. They additionally have nation mods, which you can use or not use as you prefer.
I have some ambition to include cut-down versions of the community sprite mod and possibly the magic site mod as well. "Conservative" versions if you will, which contain only elements that I think the large majority of players will be happy to have included. Going through the magic site mod might be quite hard work though.
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