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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #1  
Old April 24th, 2010, 12:35 PM

Sombre Sombre is offline
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Default Re: Community Sprites Update Mod v1.05

The one in the game. It isn't a lowres leftover from dom2. Those are the only things in dom3 that are a real eyesore and should be replaced first, imo.
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Old April 24th, 2010, 02:49 PM
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Globu Globu is offline
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Default Re: Community Sprites Update Mod v1.05

I think he is saying that the wyrm sprite is fuzzy and indistinct. I get the same impression -- like I'm looking at an old red-and-blue separate-image 3D they used in movies, but without the goofy glasses. It could most certainly use a sharpening-up, but yes, it's clearly not as bad as some.
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Old April 24th, 2010, 03:21 PM
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Default Re: Community Sprites Update Mod v1.05

I agree with Globu. The wyrm image in the game is not bad. It just doesn't do justice to one of the most magnificent monsters in dom-III universe. Wyrm is the stuff of legends, it exists in one way or another in almost every sea faring culture. The image should be on par with the legend
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