.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old April 27th, 2010, 05:12 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Sitting on the fence

Quote:
Originally Posted by sansanjuan View Post
Since the thread is unearthed....
Solitare PBEM challanges
players are given same nation/pretender/map
who can beat the ai in the fewest turns
maps and start locations are identical but choose your own nation /pretender
blitz. As above but who can win in the shortest time ( not turns)
ssj
With abit of work the challenge map can also remove many of the randoms of the game. It can preset (or remove) populations, poptypes, recruitables, magic sites. And it can preset all of the factors of the AI. Which nation, which pretender, which scales, etc. That would make it more fair.

There is also a variation of having the same nations battle each other. Such as Ulm vs Ulm, or 12 nations in a game which are totally the same.

Im not sure why it would be pbem, especially with a blitz, but I guess that would work depending on the server.
Reply With Quote
  #2  
Old April 28th, 2010, 12:03 AM
sansanjuan's Avatar

sansanjuan sansanjuan is offline
Captain
 
Join Date: Dec 2007
Location: Minnesota, USA
Posts: 887
Thanks: 144
Thanked 40 Times in 36 Posts
sansanjuan is on a distinguished road
Default Re: Sitting on the fence

Quote:
Originally Posted by Gandalf Parker View Post
Quote:
Originally Posted by sansanjuan View Post
Since the thread is unearthed....
Solitare PBEM challanges
players are given same nation/pretender/map
who can beat the ai in the fewest turns
maps and start locations are identical but choose your own nation /pretender
blitz. As above but who can win in the shortest time ( not turns)
ssj
With abit of work the challenge map can also remove many of the randoms of the game. It can preset (or remove) populations, poptypes, recruitables, magic sites. And it can preset all of the factors of the AI. Which nation, which pretender, which scales, etc. That would make it more fair.

There is also a variation of having the same nations battle each other. Such as Ulm vs Ulm, or 12 nations in a game which are totally the same.

Im not sure why it would be pbem, especially with a blitz, but I guess that would work depending on the server.
G,
PBEM would be to keep people from redoing turns (though that could be another variant).

I agree the SP blitz game would be best done on a server like yours for "unambiguous" timing of each games.

-ssj
__________________
"I think, therefore I am" - René Descartes

"I yam what I yam" - Popeye
Reply With Quote
  #3  
Old April 28th, 2010, 12:20 AM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Sitting on the fence

Quote:
Originally Posted by sansanjuan View Post
PBEM would be to keep people from redoing turns (though that could be another variant).
That makes sense.
Would also be easier to manage some of the other variants. Such as "Musical Chairs" (last turn in is always deleted and goes stale).
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:28 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.