Quote:
Originally Posted by Mobhack
Quote:
Originally Posted by NCrawler
The problem that users have been having when running the game full screen in Windows 7 is related to the exclusive DirectDraw palette and the Windows 7 'feature' of changing it at will. The following discussion may be of use to the developers if they are interested in 'fixing' the game to work correctly in Win 7:
http://stackoverflow.com/questions/1...ally-exclusive
NC
|
And we can develop the third-party graphics library dating from 1995 or so how exactly?.
|
By hooking the DirectDraw/Direct3D screen buffer write calls and modifying the palette as described in the above referenced link. Modification of this code
http://www.gamedev.net/community/for...opic_id=359794 would be a good start...
NC