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  #11  
Old April 23rd, 2010, 12:12 AM
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EJ EJ is offline
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Question Re: IED Blast Radius

Can z-firing from heavy machine guns set them off also?
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  #12  
Old April 23rd, 2010, 02:18 AM
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Mobhack Mobhack is offline
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Default Re: IED Blast Radius

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Originally Posted by EJ View Post
Can z-firing from heavy machine guns set them off also?
IEDs - highly unlikely.

Suicide bombers or trucks - if they die, then they usually explode.

Cheers
Andy
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  #13  
Old May 1st, 2010, 01:34 PM

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Default Re: IED Blast Radius

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Originally Posted by Mobhack View Post
Fire your sniper rifles at them - only weapon (unit class actually) that works, to give the anti-material rifles some usefulness.
Are you sure this works? At least with my copy of the game I can't get my snipers to shoot at them. The cursor changes to indicate a target you can fire at, but clicking on the IED does nothing. And trying to find a target with the T key doesn't result in the IED being targeted. Programming error/feature that got deleted at the last minute/my copy not working?

- Koh
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  #14  
Old May 1st, 2010, 04:35 PM
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Default Re: IED Blast Radius

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Originally Posted by Koh View Post
Quote:
Originally Posted by Mobhack View Post
Fire your sniper rifles at them - only weapon (unit class actually) that works, to give the anti-material rifles some usefulness.
Are you sure this works? At least with my copy of the game I can't get my snipers to shoot at them. The cursor changes to indicate a target you can fire at, but clicking on the IED does nothing. And trying to find a target with the T key doesn't result in the IED being targeted. Programming error/feature that got deleted at the last minute/my copy not working?

- Koh
It should work - that class was specifically set up to be the only one allowed to fire at demolition class. I'll look into it over the summer break.

Cheers
Andy
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