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  #1  
Old May 5th, 2010, 07:14 AM

Digress Digress is offline
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Default Re: Hurt_Locker (Started)

Well I think that if anyone has any serious plans to win the game you had best attack Mictlan, all out, in the very near future. My days of being in a winning position have well and truly passed. I shall make a defence, of sorts, and eat up some of Mictlans chaff and hopefully take down some of their pretty blood summons but they will be able to replace them with ease.

Neifelheim, whilst Machiavelli might have urged making oneself indispensable to your chosen prince there is no prize for coming second in this game - how about you engage in some wanton back stabbing ?

You could follow Mictlan's example .... DIRTY DEMONWORSHIPPERS
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Old May 5th, 2010, 07:22 PM
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Zapmeister Zapmeister is offline
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Default Re: Hurt_Locker (Started)

Rofl.

As much as I would love to share this confidence in ultimate Mictlan supremacy, I'm forced to concede that the loss (with no compensation) of 3 fully equipped devils per turn is not sustainable.

The harsh reality is that success I've had has been 100% due to the element of surprise - an asset that is now fully spent. Now you hold the most important asset - experience.

For example: How many noobs do you know who, against an astral opponent, would leave two fully equipped arch devils out in the open with no Mind Hunt protection? I only know of one.

Politicking aside, this has been a great game, it's taught me a lot and I've enjoyed it immensely. I'd like to win, of course, but even if I don't I'm sure I'll look back on it as a highlight of my Dom career.
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Old May 7th, 2010, 08:12 PM
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Default Re: Hurt_Locker (Started)

Turn postponed by 24 hours at Digress's request.
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