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May 5th, 2010, 04:43 PM
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Second Lieutenant
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company of heroes
I've had an event, company of heroes, and playing blood nation there,it's MP game. What would more reasonable approach to get these heroes - if to choose between hellbind heart with no penetration items (or +2 penetration items) and succubuses? And why?
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May 5th, 2010, 04:46 PM
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General
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Re: company of heroes
I assume that you are talking about Bogus and his men?
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May 5th, 2010, 04:53 PM
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Corporal
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Re: company of heroes
It is tough to hellbind Bogus' company because the Dark Knight will hit your commander at turn 1.
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May 5th, 2010, 05:34 PM
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Shrapnel Fanatic
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Re: company of heroes
By any chance can you do both?
The BEST I have found is to mix assassin or seducer, with either Charm or Hellbind.
That way you guarantee a one-on-one, but if the first action fails, you get another shot to try and snag them. Usually I can even get away with two charms or hellbinds, and then something more destructive for self preservation.
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May 5th, 2010, 05:59 PM
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Corporal
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Re: company of heroes
Quote:
Originally Posted by Gandalf Parker
By any chance can you do both?
The BEST I have found is to mix assassin or seducer, with either Charm or Hellbind.
That way you guarantee a one-on-one, but if the first action fails, you get another shot to try and snag them. Usually I can even get away with two charms or hellbinds, and then something more destructive for self preservation.
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I thought about suggesting empowering a succubus to B2, but if you do that I think the converted hero will attack the province, resulting in likely death.
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May 5th, 2010, 06:05 PM
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Second Lieutenant
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Re: company of heroes
Ich, Yes, it' Bogus and Co.
Succubus will act, but I don't know what success rate I can expect for. Against Bogus heroes, if succubus will not be able to to seduce, I don't think he has a good chance of survival. And game has trade profibited, so getting a mage with alternative paths from Bogus company is really benefitial. so the goal is not to get rid of company of heroes, but to get them. So killing them is not the best idea.
The question is - I can either send several blood 3 mages for hellbinding (maybe with penetration+2 items, but it will not be easy for me to do them), or send succubus. I'm trying to ask - whet are succubuses chances on suduction of them, and how many casts of hellbind I should plan for each hero when planning amount of hellbinders?
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May 5th, 2010, 06:30 PM
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Major
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Re: company of heroes
Mass hellbind heart casters with penetration boosters and a bunch of bodyguards to protect against the dark knight. Use bodyguard that are tough but have bad offense, so they dont kill anyone.
Succubus is a bad idea I think, success rate is too low.
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May 5th, 2010, 06:38 PM
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Shrapnel Fanatic
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Re: company of heroes
But an empowered succubus might still be best. Give it a bunch of slaves then send it in scripted for hellbind, hellbind, (then something deadly depending on how you equip them)
It goes like this...
1) tries to seduce one of the commanders in the province
2) if the seduction fails then combat occurs but its still just the seducer, and the one commander. like an assassination
3) Hellbind (maybe wins)
4) hellbind (maybe wins)
5) if it gets this far then combat
IF the hellbind works, then another combat follows with the newly taken commander vs his old friends.
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May 5th, 2010, 07:33 PM
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Second Lieutenant
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Re: company of heroes
How would you estimate probability of succubus'es seduction success? 50% ? more? less?
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May 5th, 2010, 07:35 PM
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Second Lieutenant
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Re: company of heroes
The problem with Hellbind, is that those are not usuall indie commanders and can have high MR. The question how many hellbinds are needed to achieve reasonable chances to return from the battle not emptyhanded.
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