.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old May 6th, 2010, 02:31 PM

RadicalTurnip RadicalTurnip is offline
Corporal
 
Join Date: Apr 2010
Location: Wichtia, KS
Posts: 96
Thanks: 8
Thanked 5 Times in 4 Posts
RadicalTurnip is on a distinguished road
Default Re: Gary Gygax R.I.P.

Pretty much all but 1 of my D&D friends hates 4e, we bought the books they day it came out and I was running a campaign within two weeks, but I didn't like it. Magic doesn't feel like magic anymore. At all.

My primary gripe is that I think of D&D as a fantasy world simulation. 4e was not a simulation, it was a battle game with a few extra things thrown in, if I wanted battles, I could play Warhammer. My players (and I when I play) have a hard enough time roleplaying and not just metagaming. 4th Edition makes that even more difficult.

4e is great for its simplicity, but I don't want simple, I want realistic (I know, elves, dwarfs, magic, etc), 4e feels like there's a disconnect between the real world and the battle world, and I don't like that. Just my 2cp.
Reply With Quote
  #2  
Old May 6th, 2010, 06:32 PM

chrispedersen chrispedersen is offline
BANNED USER
 
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
chrispedersen is on a distinguished road
Default Re: Gary Gygax R.I.P.

Quote:
Originally Posted by RadicalTurnip View Post
Pretty much all but 1 of my D&D friends hates 4e, we bought the books they day it came out and I was running a campaign within two weeks, but I didn't like it. Magic doesn't feel like magic anymore. At all.

My primary gripe is that I think of D&D as a fantasy world simulation. 4e was not a simulation, it was a battle game with a few extra things thrown in, if I wanted battles, I could play Warhammer. My players (and I when I play) have a hard enough time roleplaying and not just metagaming. 4th Edition makes that even more difficult.

4e is great for its simplicity, but I don't want simple, I want realistic (I know, elves, dwarfs, magic, etc), 4e feels like there's a disconnect between the real world and the battle world, and I don't like that. Just my 2cp.

Right on the money. 4e is not a rpg - its tabletop gamin.
Wizards more or less directly said
a). they want to simplify to attract wow-ish gamers.
b). they wanted to simplify to attract younger gamers.

Did they succeed - more or less. A sigificant percentage of the grognards switched to pathfinder.

I'm not much of a vancian person. But my favorite edition is still 2nd. A lot of the problems in 3e sprang from the changes to gygax's design.

Standardizing exp resulted in very powerful wizards, for example.
Still, if you wanted a "cugel the clever" type milieu.. hard to argue against dnd 2e. And there were a lot of good productsin its time - mind flayers, vault of the drow.

still I prefer gurps, fantasy hero, pathfinder, dnd 3.5, dnd 2.0 and mowing the grass to dnd4.0
Reply With Quote
The Following 2 Users Say Thank You to chrispedersen For This Useful Post:
  #3  
Old May 7th, 2010, 12:09 AM

Knai Knai is offline
Sergeant
 
Join Date: Dec 2009
Posts: 329
Thanks: 33
Thanked 12 Times in 12 Posts
Knai is on a distinguished road
Default Re: Gary Gygax R.I.P.

Of course, Cugel and similar were tricksters first and foremost, and it is what they were mentally that defined them so much. Meaning either they are universal to basically any system without mental stats getting in your way, or functional best in a system where social actions actually get some focus. I would consider Burning Wheel far better for them than D&D ever can be.

Ultimately, I don't particularly like Gygax's work. But what I love in fantasy, what I love in gaming, next to none of that would exist without him. Without Gygax (and Arnerson, both of whom are deceased) there would be no tabletop roleplaying industry, there would be drastically different mechanics in nearly every video game, and it hugely influenced literature. And for that, I salute the man, and his partners way back in the day. The order of the stick tribute did him well.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:11 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.