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May 6th, 2010, 09:00 AM
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Corporal
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Join Date: Mar 2010
Posts: 109
Thanks: 7
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Re: Pernicious Peanut - Newbie only 4 player game (Running)
Quote:
Originally Posted by Gregstrom
SA damage is AN, so armour doesn't count. However, each arrow's damage rolls are modified by damage rolls against Prot 0 (DRN rolled to add to the damage, and DRN rolled to subtract from the damage), so I guess you'd expect between 25% and 50% survival rate with the spread you were firing.
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If what you say is true (and I have no reason to doubt it) why would expect such high survival rates as 50%? I wiould have thought that 25% would have been good. His starting HPs were all around 12, and 2 arrows/commander is 16 HP before the calculations. But yet he had a 75% survival rate! Or was I just extremely unlucky with my roles?
Jorus/Caelum
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May 6th, 2010, 01:07 PM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
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Re: Pernicious Peanut - Newbie only 4 player game (Running)
With starting HP of 12 then yeah, you might expect a lower survival rate. But... say 1 commander luckily survives 2 arrows and is killed by a third. One of the others is very likely indeed to survive. The number of survivors is certainly within standard deviation because of the small sample sizse.
Of course, if any of the commanders had luck, air shield or twist fate (S9 bless and shroud) active, then suddenly the numbers look perfectly reasonable.
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May 7th, 2010, 05:06 AM
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Private
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Join Date: Apr 2010
Location: Norway
Posts: 41
Thanks: 15
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Re: Pernicious Peanut - Newbie only 4 player game (Running)
My internet at home has broken down. Since the computer I upload/download from is now different from the computer where I play turns, I can't handle trades and should probably request a sub until I get it fixed, which I suspect won't be during the weekend. Managed to upload today's turn, and that's probably the last out of me for a bit unless my ISP suddenly gets its rear in gear.
Stuff I've learned:
-Foul Vapors is awesome. It takes out back-rank enemy mages and other commanders staying behind troops as well as injuring everything everywhere. It requires a Sauromancer with a water path, a Thistle Mace, and a couple of gems.
-Sauromancers are immune to poison. Regular Ctis troops are only resistant to poison at 50% and will rack up large amounts of injuries if they end up on a Foul Vapors battlefield. Sacred Dancer troops are also totally immune, though.
-Mass skeleton summon isn't that good for holding off trampling nobles when trying to buy time for Foul Vapors. However, it's good for creating poison-immune delayers in a lot of other situations.
-Ctis wants more Death gems.
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May 7th, 2010, 07:17 AM
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Corporal
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Join Date: Mar 2010
Posts: 109
Thanks: 7
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Re: Pernicious Peanut - Newbie only 4 player game (Running)
Well, if Ctis can't get a sub I vote that we extend the deadline until the return of their glorious leader. Besides, my armies want to celebrate the fact that they finally used Seeking Arrows successfully! (for the statistics buffs, it took 7 SA to knock off the 3 remaining commanders of 12 HP each, too many imho).
Jorus/Caelum
PS
Uh-Oh, here comes another 200 TC fanatics 
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May 7th, 2010, 07:48 AM
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Private
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Join Date: Apr 2010
Location: slovakia
Posts: 47
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Re: Pernicious Peanut - Newbie only 4 player game (Running)
I agree with extending the deadline cause i won't be here as well during the weekend.
Quote:
Originally Posted by Jorus
Besides, my armies want to celebrate the fact that they finally used Seeking Arrows successfully!
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Oh my i didn't know arrows are cast before move..That is definitely very nice tactical advantage you have there. Anyway i had misunderstanding with Erikm there so i'll probably get wiped soon
Those 200 fanatics are pride of my army hope they won't go home with their tails between their legs 
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May 7th, 2010, 08:44 AM
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Corporal
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Join Date: Mar 2010
Posts: 109
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Re: Pernicious Peanut - Newbie only 4 player game (Running)
Quote:
Originally Posted by Kupiko
Those 200 fanatics are pride of my army hope they won't go home with their tails between their legs 
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They're hoping they get home. 
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May 7th, 2010, 02:45 PM
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Private
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Join Date: Apr 2010
Location: Norway
Posts: 41
Thanks: 15
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Re: Pernicious Peanut - Newbie only 4 player game (Running)
Okay! Since you guys agreed I've set the deadline back a little over 48h so that it next pops up on Monday (GMT).
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May 8th, 2010, 12:48 PM
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Private
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Join Date: Apr 2010
Location: slovakia
Posts: 47
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Re: Pernicious Peanut - Newbie only 4 player game (Running)
Quote:
Originally Posted by Jorus
They're hoping they get home
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Hehe well that's one way to look at my situation but i won't surrender this game is too much fun 
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May 9th, 2010, 02:03 PM
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Corporal
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Join Date: Mar 2010
Posts: 109
Thanks: 7
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Re: Pernicious Peanut - Newbie only 4 player game (Running)
Quote:
Originally Posted by Kupiko
Quote:
Originally Posted by Jorus
They're hoping they get home
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Hehe well that's one way to look at my situation but i won't surrender this game is too much fun 
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Tell me, Kupiko, when young men are drafted into your armies (I'm sure they don't enlist) do the fathers weep, the mothers pull out their hair and girlfriends return their gifts? And do these lucky souls sell all of their possessions and make their final goodbyes before they put on their new uniforms?
I'm just trying to broaden my cross-cultural horizons.... 
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May 11th, 2010, 03:02 AM
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Private
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Join Date: Apr 2010
Location: Norway
Posts: 41
Thanks: 15
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Re: Pernicious Peanut - Newbie only 4 player game (Running)
On that subject, I am happy to report that my armies consist of roughly three parts nonsentient yellow warrior lizards, two parts undead and one part religious fanatics, so the regular C'tissians are largely unaffected by the war. 
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