Re: Acid damage and Bane Fire damage
If you are on the defense, any things that summons things that get to enemy first will attract skeleton archers, thugs w/Banefire bows and/or mages set to cast acid bolts or banefire. Howl, imps, Swarm, Summon sprites (especially useful against archers or thugs who have orders to fire archers, as the sprites will move close to shoot their darts, and thus should be the closest archer units to the enemy), Air elementals (excellent if shooters are set to target monsters).
If you are on the attack, you have to use decoy units to draw the first round of fire, so that you can get your countermeasures up on your first round.
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