|
|
|
 |
|

May 12th, 2010, 04:03 AM
|
Corporal
|
|
Join Date: Jul 2008
Location: Barcelona - Catalonia
Posts: 71
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: YARG2 , 24 players EA RAND game [send your pretenders!]
¿Why so many days to finish a turn? ¿Four, five days to send a turn?
I know that is not a fast paced game but 4 o 5 days/turns is too many and we're in the early stage of the game. 
|

May 12th, 2010, 05:00 AM
|
Captain
|
|
Join Date: Jan 2008
Posts: 913
Thanks: 21
Thanked 53 Times in 33 Posts
|
|
Re: YARG2 , 24 players EA RAND game [send your pretenders!]
That was a one-time delay of 48h. We are on 48h schedule now.
|

May 12th, 2010, 08:13 AM
|
 |
Second Lieutenant
|
|
Join Date: Nov 2009
Location: New York (out on the island)
Posts: 475
Thanks: 59
Thanked 36 Times in 21 Posts
|
|
Re: YARG2 , 24 players EA RAND game [send your pretenders!]
Quote:
Originally Posted by Agusti
¿Why so many days to finish a turn? ¿Four, five days to send a turn?
I know that is not a fast paced game but 4 o 5 days/turns is too many and we're in the early stage of the game. 
|
Due to the structure of this game, not everything is posted in the thread. Any questions about timing will best be answered by the non-player admin rdonj, who is trusted with all knowledge, and has always been extremely helpful. 
|

May 12th, 2010, 08:37 AM
|
 |
First Lieutenant
|
|
Join Date: Jul 2008
Location: Russia, GMT +3
Posts: 623
Thanks: 117
Thanked 57 Times in 45 Posts
|
|
There was a national celebration in some countries last weekend, so posibly 48 hours delay was connected with this fact.
|

May 12th, 2010, 08:40 AM
|
 |
Major General
|
|
Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
|
|
Re: YARG2 , 24 players EA RAND game [send your pretenders!]
Or you have a British politician in the game 
|

May 12th, 2010, 03:32 PM
|
General
|
|
Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
|
|
Re: YARG2 , 24 players EA RAND game [send your pretenders!]
Yeah, a few people had requested a 48 hour delay over the weekend.
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
|

May 15th, 2010, 03:16 PM
|
General
|
|
Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
|
|
Re: YARG2 , 24 players EA RAND game [send your pretenders!]
Someone is in need of a sub, so I'm opening a sub thread. Delays to the current turn are likely to apply, and there will be a minimum of a 24 hour delay for the sub to get acquainted with their nation.
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
|
The Following 3 Users Say Thank You to rdonj For This Useful Post:
|
|

May 20th, 2010, 11:25 PM
|
General
|
|
Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
|
|
Re: YARG2 , 24 players EA RAND game [send your pretenders!]
Alright, with memorial day weekend coming up, it looks as though some players are looking for delays on tturns running during that time period. If you plan on being gone during that period of time, pm me to let me know so I can work out a reasonable delay schedule. One person I've heard from was willing to take a stale since they plan on being gone for much of a week, but I would rather avoid that.
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
|
The Following 4 Users Say Thank You to rdonj For This Useful Post:
|
|

May 21st, 2010, 09:46 AM
|
BANNED USER
|
|
Join Date: Nov 2007
Location: San Francisco, nr Wales
Posts: 1,539
Thanks: 226
Thanked 296 Times in 136 Posts
|
|
Re: YARG2 , 24 players EA RAND game [send your pretenders!]
Thanks again rdonj for all the selfless work you are doing for us in this game.
As no rdonj = no YARG games. So much appreciation is due
Quote:
Originally Posted by Gregstrom
Or you have a British politician in the game 
|
I must say that since I recently lost my day job of going around calling people bigots, I've had a lot more time to play Dominions
My job also involved making a few trivial social and economic type decisions now and again, but I could just wing them all the time as they weren't that important to me. Other people thought they were important, which I found a bit weird to be honest. But then again the same people also tended to just blow everything out of all proportion, so I was just ignoring them by the end. All bloody bigots anyway.
Last edited by Calahan; May 21st, 2010 at 09:58 AM..
|

May 22nd, 2010, 01:06 PM
|
General
|
|
Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
|
|
Re: YARG2 , 24 players EA RAND game [send your pretenders!]
Postponement added while looking for sub. I have someone talking to me but they have yet to make a commitment.
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|