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  #1  
Old May 24th, 2010, 03:17 PM

Bananadine Bananadine is offline
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Default Re: Dominion HP bonus and combat

The part I failed to address was that the manticore (according to the example) didn't just have more than 89 or even more than 155 hit points--it was said to have just as many hit points as if it had never moved at all. My explanation suggests it should have about 246 hit points.

But maybe it did have that many, after the battle (or would have, if it hadn't been hurt during the battle). I guess that here, the manticore would start with 403 HP. Then it would move, fight its fight, finish its fight, and finally (if it weren't hurt in the fight) accept part of the dominion penalty. Because healing happens very near the end of a turn.
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Old May 24th, 2010, 03:30 PM

Loren Loren is offline
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Default Re: Dominion HP bonus and combat

I believe that you get the hit points you had at the start of the turn even if the situation changes during the turn.

Thus he had the hit points for his +10 dominion. He moved into your province and fought but the hit points weren't recalculated after the move.
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Old May 24th, 2010, 04:28 PM
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Ragnarok-X Ragnarok-X is offline
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Default Re: Dominion HP bonus and combat

Quote:
Originally Posted by Loren View Post
I believe that you get the hit points you had at the start of the turn even if the situation changes during the turn.

Thus he had the hit points for his +10 dominion. He moved into your province and fought but the hit points weren't recalculated after the move.
THIS.
Manticore stock HP is 155, it had 403.
That is 160 % more. If one candle does 20 %, then its home had Dom 8. This would EXACTLY fit my description. Is it 20 % per dom ?
Good to know stats are only updated after battles.
However, it still doesnt explain why strength and stuff wasnt buffed. Is this really intentional or perhaps a bug thought be intention ?
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