Re: Abstract Sky Tower: A Symmetrical CVP Map for 14
The VPs are in the Sky Tower, none of them are on the capitols. A Control 6 VP condition would be too easy to fulfill since only capture is required. The reason that Cumulative VPs are used for this map is to show solid control of the tower. Capitol VPs was an alternate scenario I was exploring for the map, but it changes the dynamic and moves the fight onto the small discs rather than having it primarily in the sky tower.
When one enters the tower, there will always be one VP province adjacent and then two more within two steps, but those two will be adjacent to other players' towers. If someone enters the sky tower while, per se, the other nearby players (sky tower relative not colored disc) are held up in their respective discs fighting with their nearest neighbor, he could fairly easily blitz and grab 6 provinces to claim victory early in the game. 9 would be a stretch, though. If there were a way to say that one must capture and hold 6 VPs for a certain length of time that would be the best, but the closest thing we have to that is Cumulative VPs since you need to hold on to a province through the summer in order to claim the VP.
I was thinking that 25 Cumulative VPs would be adequate to constitute a win.
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"Let your plans be dark and as impenetratable as night, and when you move, fall like a thunderbolt." -- Sun Tzu
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