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  #1  
Old June 5th, 2010, 12:59 AM

Valerius Valerius is offline
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Default Re: ThreeFort - Experimental game - Design pretenders

I think there's two choices:

1) No spells (including scrying) cast at or movement into enemy territory before turn 3

2) Only scrying spells cast or unequipped scouts enter enemy territory before turn 3.

How about we make things simple and just go with the first option (which is what I think you meant anyway)?
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  #2  
Old June 5th, 2010, 01:08 AM

LoloMo LoloMo is offline
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Default Re: ThreeFort - Experimental game - Design pretenders

yup, let's just go with option 1 to make everything simple
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  #3  
Old June 5th, 2010, 03:07 AM

rdonj rdonj is offline
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Default Re: ThreeFort - Experimental game - Design pretenders

Okay, I've just finished running a test game and everything looks good. I've uploaded the map to the llamaserver now... it's called ValerianGlory. With any luck I haven't stupidly missed anything! Good luck to you all.
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