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  #1  
Old June 10th, 2010, 09:30 AM

13lackGu4rd 13lackGu4rd is offline
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Default Re: Preventing undesirable casts

Quote:
Originally Posted by Rookierookie View Post
How to prevent the two following situations?

1. Caelum Eagle Kings casting Ironskin. Especially if scripted as Shockwave thugs.

2. 3N Mages casting Berserkers (1 gem under CBM) on self/another mage instead of other scripted Gem-costing boosts
1. get another level in alteration to gain access to invulnerability

2. if you want to buff your army than position the N mage near the army, not the other mages. if you want to buff your mages than just make sure to select the correct buff and position your mage so he'll have valid targets to cast it on. generally the AI only goes off script either if there are no valid targets to cast the scripted spell on or the spell(mostly offensive evocations) will be "wasted" as in, not enough enemy units or too many friendlies in the way.
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Old June 10th, 2010, 09:36 AM

Rookierookie Rookierookie is offline
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Default Re: Preventing undesirable casts

Eagle Kings will need boots to cast Invul. I did script stoneskin, but that doesn't prevent them from casting ironskin after that.

I was pretty sure that the 3N Mage had enough targets for the buff in question. I could be wrong though.
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