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  #1  
Old June 12th, 2010, 05:52 PM
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DrPraetorious DrPraetorious is offline
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Default Re: Spell Modding Returns

Run some tests - to be honest, I haven't played with holy damage much, but I believe 5 pts. of dt_holy will do (5-Armour+rolls)x3 to undead, rather than (15-Armour+rolls). So you might be better off chaining the spells.
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Old June 13th, 2010, 12:04 PM

Professor_Dyar Professor_Dyar is offline
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Default Re: Spell Modding Returns

Wow, thanks!
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Old June 14th, 2010, 01:26 AM

Valerius Valerius is offline
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Default Re: Spell Modding Returns

Quote:
Originally Posted by DrPraetorious View Post
Run some tests - to be honest, I haven't played with holy damage much, but I believe 5 pts. of dt_holy will do (5-Armour+rolls)x3 to undead, rather than (15-Armour+rolls). So you might be better off chaining the spells.
Ran a test on this and I'm almost certain it's the latter formula. A single casting of RoS with dt_holy eliminated an entire squad of wights (prot 20, hp 20) with one casting. Average damage per wight was 25 - exactly what you'd expect. This also matches my experience with Herald Lances. Thanks for the suggestion.
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