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Old June 18th, 2010, 01:53 PM

Calahan Calahan is offline
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Default Re: YARG2 , 24 players EA RAND game [send your pretenders!]

@ rdonj - You might want to consider force hosting turn 33 before anyone sends a turn file in.

Since as it stands now, we could have the bigger problem of players submitting altered turns for turn 33, and thereby either intentionally, or unintentionally, gaining an advantage from the knowledge they gained from the turn 34 file the llamaserver sent out before it decided to instigate a random rollback.

If you force host now, then the worst scenario you will have is that everyone staled (as maybe the llamasever wiped out the .2h files it stored for turn 33, instead of storing them as it usually does) and you will have to rollback again to turn 33 and let everyone re-submit their turns. But if that happens, then you will be in the same position as now, so will have lost nothing.

If it does successfully rehost though, the game will just continue as normal, and as long as everyone is told to delete all instances of the original turn 34 they received, then everything should be ok.


If new turn 33 files start getting sent in though, this could all get a bit messy IMO
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Old June 18th, 2010, 01:58 PM

rdonj rdonj is offline
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Default Re: YARG2 , 24 players EA RAND game [send your pretenders!]

mmm... is the llamaserver fixed yet? I don't know that we should do anything until that is the case. Force hosting seems like a reasonable plan, but I don't want to do that if it is going to mess things up any further.

Edit: Upon further review I think it is safe currently to try to do a forced hosting. If everyone does stale I am not convinced that a rollback is a good idea though. So, I am going to do it. As long as no bugs crop up we will continue forward regardless of mass staling or not.
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Last edited by rdonj; June 18th, 2010 at 02:12 PM..
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