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  #1  
Old June 22nd, 2010, 03:23 AM
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Gregstrom Gregstrom is offline
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Default Re: Various questions

Hm. How many are we talking in terms of raw numbers?
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Old June 22nd, 2010, 03:38 AM

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Default Re: Various questions

66 casts for each nation of crossbreeding yielded 13 and 19 supers.

66 casts of improved cross breeding yielded 66 and 113 supers for improved crossbreeding.


However, I must say that I did not check every turn, I just hosted a bunch of turns, using M to continuously cast. Checked every 30 or so to make sure there was still a lab etc.
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Old June 22nd, 2010, 04:31 AM
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Default Re: Various questions

Quote:
Originally Posted by chrispedersen View Post
66 casts for each nation of crossbreeding yielded 13 and 19 supers.

66 casts of improved cross breeding yielded 66 and 113 supers for improved crossbreeding.


However, I must say that I did not check every turn, I just hosted a bunch of turns, using M to continuously cast. Checked every 30 or so to make sure there was still a lab etc.
Were there enough supplies to avoid starvation issues? It's an interesting result, and it'd be nice to rule out things like low-hp supers starving.
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Old June 23rd, 2010, 01:18 PM

chrispedersen chrispedersen is offline
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Default Re: Various questions

Quote:
Originally Posted by Gregstrom View Post
Quote:
Originally Posted by chrispedersen View Post
66 casts for each nation of crossbreeding yielded 13 and 19 supers.

66 casts of improved cross breeding yielded 66 and 113 supers for improved crossbreeding.


However, I must say that I did not check every turn, I just hosted a bunch of turns, using M to continuously cast. Checked every 30 or so to make sure there was still a lab etc.
Were there enough supplies to avoid starvation issues? It's an interesting result, and it'd be nice to rule out things like low-hp supers starving.
I periodically moved the trash off to make sure supers did not starve.

However, my impression was that they weren't starving regardless; most have regen.
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