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Luck/Turmoil versus Nothing. - .com.unity Forums
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Old July 3rd, 2010, 11:48 AM

chrispedersen chrispedersen is offline
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Default Re: Luck/Turmoil versus Nothing.

Quote:
Originally Posted by thejeff View Post
I finally had a chance to come back to this and run a few more tests:
Looking at the relationship between number of provinces and number of events

T3L3 Dom10 pretender over 30 turns
2 provinces:
Nation1: 39
Nation2: 39

30 provinces:
Nation1: 57
Nation2: 54

300 provinces:
Nation1: 66
Nation2: 62


That looks strongly to me like number of provinces matters, especially on the low end.

I don't see how you can say this. I wish you had done 50 turns, so we could directly compare with my results. However adding 2/3 the events (30 turns * 2/3 = 50 turns) gives you 62 events on your size two nations - which is *more* than my size 4 nations, by about 5.

Also how did you start with 300 province nations? (starting methodology matters)

Finally, you went from 30 provinces to 300 provinces a factor of 10 increase, and only got an 18% increase in the number of events.

This suggests pretty strongly to me that it *isn't* a matter of of f(#). It looks to me like it is merely that with more provinces, that you will run into more provinces with bigger province terrain masks.

Interesting test would be to dump 10 lady of fortunes in a province and see what happens.
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