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July 19th, 2010, 10:08 AM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
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Re: Baalz' good player pledge
Quote:
Originally Posted by Executor
Why would anyone make this silly pledge a requirement?
Most players hope their enemy turns AI when they hit him fast and hard anyway...
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I've been in way too many games where very viable positions are abandoned when the pressure is put on. For me at least it destroys a lot of the enjoyment of the game if the winner is determined because somebody's early neighbor quit when his pretender died or he just got frustrated by a stalemate or he just got bored. Have this happen 3 or 4 times in a game and it starts feeling like we're playing a game primarily of chance which I don't personally find that interesting.
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Baalz good player pledge
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