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Old July 20th, 2010, 01:07 PM
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Imp Imp is offline
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Default Re: River crossing battle tactics

No hard & fast rules the higher the tech the harder they become due to accuracy, smoke your crossing lanes& bombard your landing zones. Post TI this still stops most infantry seeing the thing is whether to smoke straight off or at least get some idea where the defenders are by recieving fire before it comes down. I tend to try & locate as a TI equiped unit can rip through stuff on the water. If I was playing as the other side thats when I would want the Air Cav to locate threats on & capture the far bank. My view timing is everything coordinating it all, its so easy to muck it up & you probably need a fake crossing as well.
Post TI Russia seems the easiest flame rockets even obscure TI to a degree & can Air Cav or risk a Para Drop including BMDs plus virtualy everything can swim.
If cant wait for barges can try hovercraft to as fast but be careful they are massive targets cant really miss & they can only operate in open terrain.
This is a battle where tech advantage can make a big diffrence if the attacker has one.
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  #2  
Old July 20th, 2010, 02:06 PM
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Mobhack Mobhack is offline
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Default Re: River crossing battle tactics

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Originally Posted by Imp View Post
No hard & fast rules the higher the tech the harder they become due to accuracy, smoke your crossing lanes& bombard your landing zones. Post TI this still stops most infantry seeing the thing is whether to smoke straight off or at least get some idea where the defenders are by recieving fire before it comes down. I tend to try & locate as a TI equiped unit can rip through stuff on the water. If I was playing as the other side thats when I would want the Air Cav to locate threats on & capture the far bank. My view timing is everything coordinating it all, its so easy to muck it up & you probably need a fake crossing as well.
Post TI Russia seems the easiest flame rockets even obscure TI to a degree & can Air Cav or risk a Para Drop including BMDs plus virtualy everything can swim.
If cant wait for barges can try hovercraft to as fast but be careful they are massive targets cant really miss & they can only operate in open terrain.
This is a battle where tech advantage can make a big diffrence if the attacker has one.
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This is a battle where tech advantage can make a big diffrence if the attacker has one.
And especially so if the defender has a key one (TI) and the attacker does not - it can turn into a total and utter bloodbath for the attacker...

The AI is a static defender - so an attacker without TI can use terrain masking to some effect. But I really would not like to play vs a human defender with such a key advantage. He will manoeuvre to get good fields of view/fire where the AI will sit and twiddle his thumbs. Human defender will know if an area of the river bank is 'masked' - and pepper it with arty on principle too.

(Human v human with both having TI will likely lead to a sniping duel till the attacker can destroy enough defender TI units to dominate the crossing - or vice versa of course).

In fact - has anyone been insane enough to try a river crossing assault v a human opponent (with or without TI!)?

Andy
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Old August 22nd, 2010, 01:54 PM

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Default Re: River crossing battle tactics

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Originally Posted by Mobhack View Post
The AI is a static defender - so an attacker without TI can use terrain masking to some effect. But I really would not like to play vs a human defender with such a key advantage. He will manoeuvre to get good fields of view/fire where the AI will sit and twiddle his thumbs. Human defender will know if an area of the river bank is 'masked' - and pepper it with arty on principle too.
I think the AI is in general quite good/ok if you consider the variety of situations it has to cope with.

Any chance that we see improvements in some areas (like the mentioned 'static' defense') in the future? Perhaps just make it more unpredictable - it doesn't have to be a master mind .
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