Quote:
Originally Posted by mscano
I was just wondering if there were any plans to add additional screen resolutions to SPWW2/SPMBT to accomodate the widescreen monitors that most of us have by now?
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Yes. Happily running in windowed mode and full screen 1080p (1680 by 1080 pixels AFAIR) under XP on the Viewsonic I bought recently, and promptly loaned to friends since my 5 year old Dell XP box will only run it at a yukky 30HZ refresh rate. My 10 year old W98 Dell clunker also runs it fine at 60HZ in native mode with a lesser GFX card - go figure! - but it will soon be recycled.
The old W98 256MB clunker happily scrolled at that resolution without stuttering. (But don't let an old beast like that try to play with a super-large AI force, boy was it
slow. Probably a lowly P150 or similar - I forget)
Windows 7 - I'll need to take a version over to my dad's some day as he went and bought a new Windows 7 all-in-one touch screen contraption. Full screen is likely to be verboten in Windows 7 because of its 256 colour palette problems, but full screen windowed mode should do the trick anyway.
I'm calling it 'desktop' mode - whatever your current desktop mode is set to is what it uses. Want 1440 by 900 (if that was a supported mode on that widescreen Viewsonic)?. Desktop properties -> settings then set new resolution and accept. Now launch game, and it uses 1440 by 900 resolution.
It's implemented as an extra mode available after the 1680 radio button on the 'Change Resolution' dialogue of GameOptions for CD owners.
Will likely have it out to some beta testers when we do this winter's patchwork. If it proves to work (and initial alpha tests look good), will add to WW2 as well. You will be able to see it after this winter's patch release.
Cheers
Andy