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Old August 22nd, 2010, 05:20 AM

NiknudStunod NiknudStunod is offline
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Default Re: Planets and Resources

It has been a while since someone posted on this so i figured i would pipe in with what I think.

I think there should be several categories of planets and resources for a good 4x space game. There should be a reason you are plopping down a colony on a lifeless barren work or asteroid. The reason should be rare resources. I hate to make a comparison but if you look at a planet like dune {hostile, waterless, nearly lifeless world} the reason it was fought over was the spice. These resources could be anything from Bonus to fleet armor to increasing the distance your ships can travel. You could also add in bonuses to controlling these planets over long periods of time. I also think resources should not be limitless. You need to have a reason to keep moving out exploring and expanding.
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