Quote:
Originally Posted by Hoplosternum
I will just put this out there. But I am NOT advocating it. Just putting this up as a suggestion.
Shall we call this one a draw?
If Dr P has gone only myself, TwoBits and Verji remain of the original players. I joined because I liked the idea of bidding and I liked the idea of having victory conditions which meant (I hoped!) we would not have to fight it out till the bitter end.
But many/most of the players have changed. And the bidding for powers - while a good idea - did not really work as there were few bids against one another. And besides that was ages ago  And many of the players in the game did not even take part in it!
The Victory spaces have proved to be a waste of time. Unless you are strong enough to win anyway you are highly unlikely to win by VPs. Plus they are an admin nightmare
So while the game is nicely poised we are all facing a potentially long end game. Maverni, Kali (if he keeps his Nexus for a while) and Abysia all have great chances to win. TNN and Yomi both have a decent outside chance and even I am not completely out of it. That's a lot of end game. If big wars are about to start that's long long turns for us all.
So while I am happy to carry on I will just put that out there for you all to think on. I don't think Maverni (or anyone else) could really claim they are far enough ahead to claim victory. And the game has let too many powers get in to the end game so this one is likely to run for a long while yet. Especially as I suspect we have all done enough research even if we haven't completed everything we could (so all mages are 'available' if needed).
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You know, I've only been in a few games that have reached this late game stage, but they all seem to have had the same late game "malaise": Half (or more) of the players are subs (despite pledges, etc.), and the remaining original players are kind of burnt out (and probably enjoying other, newer, perhaps more interesting games).
But that's no reason to pack it in, IMO. For starters, the introduction of Maerlande and the Arcane Nexus has certainly made things more entertaining at the moment! And some of us original players still like our chances at victory.
The original bid plan may not seem relevant now, but it did mean no Mictlan, and Hinnom, Niefelheim, etc., are no more. And as far as the VP thing goes, it is a bit of an admin pain, but it does open an alternate route to sure victory (one Arco tried, and one which I've nearly felt compelled into trying).
If the micro-hassle is getting to be a bit much (but be thankful there are no gem generators or uber blood nations anymore), perhaps we should just extend the Llamaserver clock, and just take it easy? No rush, no pressure, just relax and do your turns whenever.
The missing DrP situation is kind of worrying. It would be sad if he went AWOL, and we lost another original player. But we've found subs before, and I'm sure we can again.
If worse comes to worse, you can just declare me the victor, and leave it at that
