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Old August 30th, 2010, 03:00 PM

francoisD francoisD is offline
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Default Re: request advices on heat armor

ok thanks!

but in this case don't you think the price for a heat armor is not huge?
because a pzIIIl cost 64 pts, and a pzIIIm 93 pts, the only improvement seems to be a side heat armor going from 3 to 10...

same for stuIIIg. in april 1943 they cost 70 pts, in june 1943 100 pts, and again the improvement seems to lie only in the side armor...

same for pzIVj and pzIVj+
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Old August 30th, 2010, 03:33 PM
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Mobhack Mobhack is offline
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Default Re: request advices on heat armor

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Originally Posted by francoisD View Post
ok thanks!

but in this case don't you think the price for a heat armor is not huge?
because a pzIIIl cost 64 pts, and a pzIIIm 93 pts, the only improvement seems to be a side heat armor going from 3 to 10...

same for stuIIIg. in april 1943 they cost 70 pts, in june 1943 100 pts, and again the improvement seems to lie only in the side armor...

same for pzIVj and pzIVj+
Try counting the special ammo loads - i.e. HVAP and HEAT. Some have more HE - usually a cheaper round than plain AP.

Also, side armour is costed more than frontal armour since there is a far greater area to cover. Either 1.5 or twice the equivalent front or rear, AFAIR.

Andy
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Old August 30th, 2010, 03:42 PM

francoisD francoisD is offline
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Default Re: request advices on heat armor

ok i understand.

from your experience, what is better? three tanks with 3 as a side (heat) armor, or 2 tanks with 10 for the side (heat) armor?

because with the points this is roughly what occurs....

(the steel armor being the same)
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Old August 30th, 2010, 04:28 PM
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Mobhack Mobhack is offline
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Default Re: request advices on heat armor

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Originally Posted by francoisD View Post
ok i understand.

from your experience, what is better? three tanks with 3 as a side (heat) armor, or 2 tanks with 10 for the side (heat) armor?

because with the points this is roughly what occurs....

(the steel armor being the same)
It does not really - you get 2 tanks with double the HVAP ammo as well thrown into the bargain as part of that cost. Some of the later ones have HEAT with pen 9 as well or in replacement of that too. So they can kill a Sherman or T34 if lucky at any range they can hit at. (Better than either AP or HVAP at about 1500-1600m+ - look up the weapon in APCalc).

Bazooka basic HEAT PEN is 10, same as the bazooka plates. If you equal the enemy armour then you are less likely to kill, only 1 overpen a little better, 2 overpen is a better chance to kill etc...

Bazooka can have its WH size added, if it throws lucky dice. Or it could have an accurate hit. But it is a HEAT round and so can under-perform due to fuze failures, even to 0 pen.

So 10 is better than 3, if you have a problem with bazookas (or other HEAT weapons - like AT grenades) from the sides or glancing off the sides when the attempted frontal shot misses.

(Unit #135 looks initially like a good bet in bazooka country (the rollers give a very good HEAT protection) - until you note that it has the usual panzer 4 "glass chin" problem with its weak 5cm turret front )

Andy
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