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Originally Posted by Soyweiser
Otherwise where is nothing in conventional economics saying why prices should drop. Sure there is a method to slowly get the most out of the costumers by gradually dropping the prices, but that only works in certain situations, cant recall which exactly, and to lazy to look it up in my economy books. But supply vs demand doesn't apply in this case, as supply is rather infinite.
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actually, it makes perfect sense economically... your problem is that you're dismissing the supply vs demand issue on "infinite supply" of computer games. not only is this false in reality(they still take money to produce, even though it's much cheaper than say board games), supply is not just about the actual making of the game but also about the competition.
moreover, time is also a crucial factor that you don't really address in your own economical equations. there's a reason why "we expect" prices to go down over time, it's only sensible even under economical logic. why do car prices go down every year? why do pretty much any other products go down in prices over the years? the older a product is, the further way the company gets from the "cover their expenses" stage to the "pure profit" stage. when all the expenses have been covered the company should logically start reducing their prices, or else they're just overly greedy and will usually be unsuccessful in the long run. even giant corporations like Blizzard lowered the prices of their games, as well as make gold editions(for example Starcraft+Broodwars expansion) which costs just a bit over original Starcraft when it was released, but now you also get the expansion with it.
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Boardgames also don't gradually drop in prices, and when they do, it is because the shops need the shelve space.
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false again. board games also drop in price, it's just that they drop less because they have far less to drop into, due to increased expenses over computer games.
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The idea that games should drop in prices is because you expect them to do, because it is supposed to be normal. Not because it makes economic sense.
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false, as I've started saying above. also keep in mind that new products are valued higher than old products, and it doesn't matter whether you're talking about cars, furniture, computer games, computers(as in hardware), TVs, or whatever else you want. of course there are exceptions, such as classic models or antiquities(mainly in furniture) but every rule(logic, etc) has exceptions...
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Ps: regarding the lower prices. Never forget that this could be a business ploy. Lower pricing to drive the competition with lesser deep pockets out of business. (I'm paranoid anti-corporate, it is my Shadowrun heritage). Valve playing themselves off as the less greedy friendly corp, while crushing the competition.
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you're mixing 2 different things here. companies that lower prices in order to destroy the competition, don't do it over the years, they do it mainly with their new products. moreover they sell their items in loss prices for a
limited amount of time, in order to crush the competition. than when the competition is destroyed they raise their prices considerably, and of course release other products and product lines in full prices, now that they have no competition remaining. this method is now illegal by the way, but it's still being used due to the hardship of actually proving the existence of loss prices.