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September 3rd, 2010, 02:40 AM
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Corporal
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Join Date: Dec 2009
Location: SF, CA
Posts: 182
Thanks: 0
Thanked 3 Times in 3 Posts
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Crumble Bug
Crumble only does damage if you do net damage to the fort meaning your sieging power is greater than the defenders repairing power. This is totally different than the spell description of doing 150 damage and very annoying. If I could damage the stupid fort I wouldn't need crumble...
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September 3rd, 2010, 02:44 AM
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Second Lieutenant
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Join Date: Mar 2007
Location: Holbrook,AZ
Posts: 456
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Thanked 11 Times in 11 Posts
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Re: Crumble Bug
Ashdod pls
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The Following User Says Thank You to Rytek For This Useful Post:
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September 3rd, 2010, 03:08 AM
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Major General
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Join Date: Jun 2009
Posts: 2,157
Thanks: 69
Thanked 116 Times in 73 Posts
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Re: Crumble Bug
That crumble is bugged is well known. But you're wrong as to how its bugged - it totally destroys any wall its cast on, not merely 150 damage.
Of course, then attacker/defender effects are applied afterwards, which is why you feel like you didn't make progress, because as the attacker you can't see the actual state of the walls, and the defender is repairing them faster than you can destroy them. (Crumble's effect happens during the magic phase, armies repair and destroy sometime towards the end of the turn).
Crumble is supposed to make sieges go faster, not help you siege walls you can't otherwise break.
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September 3rd, 2010, 05:51 AM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
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Thanked 162 Times in 118 Posts
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Re: Crumble Bug
Of course, it'll also damage the army inside the castle walls. So if you spam enough crumbles, you might make headway after all.
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September 3rd, 2010, 08:40 AM
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First Lieutenant
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Join Date: Jan 2010
Posts: 712
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Thanked 40 Times in 32 Posts
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Re: Crumble Bug
wrong section? wrong thread(don't post a new thread, post in the bugs thread), oh and don't cross post.
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September 3rd, 2010, 01:43 PM
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Corporal
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Join Date: Dec 2009
Location: SF, CA
Posts: 182
Thanks: 0
Thanked 3 Times in 3 Posts
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Re: Crumble Bug
Sorry for the double post in the wrong section. This is what I get for posting late at night after drinking.
Would it be possible for cruble to do damage during the siege phase? It would then be a more balanced spell. Instead of effectively doing maximum damage if you are net one sieging vs rebuilding and no damage if you are -1 sieging vs rebuilding, which seems really lame.
Could a mod move this to the right section? Thanks.
Last edited by Debaser8; September 3rd, 2010 at 01:53 PM..
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September 3rd, 2010, 03:49 PM
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Second Lieutenant
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Join Date: Mar 2007
Location: Holbrook,AZ
Posts: 456
Thanks: 3
Thanked 11 Times in 11 Posts
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Re: Crumble Bug
Ive changed my mind, I would like to play Atlantis, if water nations are ok?
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September 3rd, 2010, 04:10 PM
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Corporal
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Join Date: Dec 2009
Location: SF, CA
Posts: 182
Thanks: 0
Thanked 3 Times in 3 Posts
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Re: Crumble Bug
I wonder if that was funny the first time somebody did it.
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September 3rd, 2010, 04:33 PM
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BANNED USER
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Join Date: Nov 2007
Location: San Francisco, nr Wales
Posts: 1,539
Thanks: 226
Thanked 296 Times in 136 Posts
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Re: Crumble Bug
Quote:
Originally Posted by Debaser8
I wonder if that was funny the first time somebody did it.
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It was a comedy masterclass at work
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