.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2 > After Action Reports
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old September 12th, 2010, 08:47 PM

RERomine RERomine is offline
Captain
 
Join Date: Oct 2008
Location: Columbus, Ohio
Posts: 975
Thanks: 1
Thanked 14 Times in 12 Posts
RERomine is on a distinguished road
Default Re: DAR: USSR vs Finland II

Turn 9

Heavy incoming mail now. Receiving both on-board and off-board 76mm stuff. One of my squads turned and ran out of the impact zone. Three others held fast. I pulled my tanks out of the main impact zone.

Shifted my Kosmolets and engaged the enemy squad again. It had turned so it would move into range of my scout and I don't want it found.

Packed up my mortars. They move next turn.

Casualties

Friendly: Zero.

Enemy: Zero.
Reply With Quote
  #2  
Old September 12th, 2010, 08:56 PM

RERomine RERomine is offline
Captain
 
Join Date: Oct 2008
Location: Columbus, Ohio
Posts: 975
Thanks: 1
Thanked 14 Times in 12 Posts
RERomine is on a distinguished road
Default Re: DAR: USSR vs Finland II

Turn 10

Howitzers lifted their fire. The one squad has recovered, so I'll move it forward again. It seems like the enemy tanks have changed direction some. They seem to be heading southeast, but will have to turn back east as there is a lake blocking their path. Two more tanks showed up on the northern edge, but these are MG armed T-37a types. All I have out there is one scout and one Kosmolets. The scout has a satchel charge, so it should do well.

Incoming mortar fire behind the lines of my left flank. Some rounds were coming down in the swamp. Frog's legs for dinner tonight

Casualties

Friendly: Zero.

Enemy: Zero.
Reply With Quote
  #3  
Old September 12th, 2010, 09:14 PM

RERomine RERomine is offline
Captain
 
Join Date: Oct 2008
Location: Columbus, Ohio
Posts: 975
Thanks: 1
Thanked 14 Times in 12 Posts
RERomine is on a distinguished road
Default Re: DAR: USSR vs Finland II

Turn 11

The enemy howitzers are trying to hit my Kosmolets now, but over shot the target. I'm going to move it forward a bit more to make sure it doesn't get hit by a stray round. The enemy tanks and infantry along the north edge have turned to the southeast and will stay away from my scout.

Only two of the enemy big tanks are visible now, still heading toward Hill 1. They are slow. No contact anywhere else along the line. It seems like they are taking a long time to make any sort of contact elsewhere, but I am ready.

Casualties

Friendly: Zero.

Enemy: Zero.
Reply With Quote
  #4  
Old September 12th, 2010, 09:24 PM

RERomine RERomine is offline
Captain
 
Join Date: Oct 2008
Location: Columbus, Ohio
Posts: 975
Thanks: 1
Thanked 14 Times in 12 Posts
RERomine is on a distinguished road
Default Re: DAR: USSR vs Finland II

Turn 12

Enemy artillery still coming in near scout and Kosmolet. Scout suppress some, but nothing else. My Kosmolet moved forward a little more and scored a hit on one enemy squad.

They dropped some more artillery behind my lines and plinked one of my tanks moving from the left. It takes a while to move 4km without a road.

Casualties

Friendly: Zero.

Enemy: One.
Reply With Quote
  #5  
Old September 12th, 2010, 09:37 PM

RERomine RERomine is offline
Captain
 
Join Date: Oct 2008
Location: Columbus, Ohio
Posts: 975
Thanks: 1
Thanked 14 Times in 12 Posts
RERomine is on a distinguished road
Default Re: DAR: USSR vs Finland II

Turn 13

Kosmolets destroyed by artillery. A new round of fire started and it was on target. Scout suppressed some as well. More artillery falling behind the lines.

One of my flags turned about 200m in front of some infantry. I didn't see who was there, but I know it was likely an enemy scout or sniper, so I opened up with area fire. After a bit, it responded and my infantry line saw it. There was a scout there. Machine gun fire sent it running with two men down. Enemy infantry now appearing on Hill 5. My three tanks from the left are behind the lines in this area, so I am going to push them forward where they can contribute immediately. I have no clue where the enemy tanks are going, so it won't hurt to have three of my 45mm guns there.

Casualties

Friendly: 1xKosmolets APC destroyed.

Enemy: Two casualties.
Reply With Quote
  #6  
Old September 12th, 2010, 09:44 PM

RERomine RERomine is offline
Captain
 
Join Date: Oct 2008
Location: Columbus, Ohio
Posts: 975
Thanks: 1
Thanked 14 Times in 12 Posts
RERomine is on a distinguished road
Default Re: DAR: USSR vs Finland II

Turn 14

Enemy artillery raining down just in front of my scout. No casaulties, but I'm sure he's pretty rattled.

Fired at the two enemy squads and scouts with HMGs and small arms. The scouts and squads are running. A sniper opened up on one of my squads, dropping two men. Tanks are starting to move up. My guess is the enemy saw the tanks moving around, because artillery is coming in around their location. A couple more plinks, but no damage.

Casualties

Friendly: Two casualties.

Enemy: Estimated 5 casualties.
Reply With Quote
  #7  
Old September 12th, 2010, 10:03 PM

RERomine RERomine is offline
Captain
 
Join Date: Oct 2008
Location: Columbus, Ohio
Posts: 975
Thanks: 1
Thanked 14 Times in 12 Posts
RERomine is on a distinguished road
Default Re: DAR: USSR vs Finland II

Turn 15

One of my HMG sections is running because of artillery that fell close. I need to get him back on line because it covered the area where enemy infantry has been spotted. It was just random chance that if hit him. They were targeting my tanks that went through.

Traded shots with the enemy scout again. That sniper also snapped off a few more shots, but I don't know where it is right now. One tank is online; the other two are coming up.

Another flag turned out to my front. It is about 400m west of the southern peak of Hill 1. One of the enemy T-28E tanks is on the northern peak. I need to get my mortars dropping round on the west side of the hill, just in case there are infantry about.

Casualties

Friendly: Zero.

Enemy: One casualty.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:10 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.