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  #1  
Old September 29th, 2010, 12:35 PM

MartinTrouman MartinTrouman is offline
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Default Re: First Blood - Newbie game - Running

Hello all

It seem that the cause is lost for Vanheim. Pangaera is sieging the Vanheim capital with sufficient numbers.

I had 2 forts next to each other as I thought that I would be able to break sieges between the 2. My final atemp to relive my 2nd fort (with a good sized army) was stalled when pangaera attacked with 20 centaur archers and a standard commander. To me it had clear mark of a stalling move.. but I sense that it a tough case to argue.

Anyway... I think my complete neglection of research put me in a bad position.

I'll check in on the next turns.. but don't think there is much to do. What are the procedures to turn control over to AI?
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  #2  
Old September 29th, 2010, 03:28 PM

Sephorin Sephorin is offline
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Default Re: First Blood - Newbie game - Running

Hello, Martin T. I'm sorry if the centaur archer attack looked like a stalling move. That actually didn't occur to me because I didn't think there was any way you would try to attack. I was trying to gauge the power of your capital army and it's vulnerability to archery. I also recall it being 33 centaur archers instead of 20, but perhaps I misremember.

Valerius, for the future, would my move be seen as against the spirit of the rules?

As for your position, I don't know if I'd give up just yet! Of course, if it's no longer any fun for you, it's certainly understandable that you'd want to stop.
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Old September 29th, 2010, 04:08 PM

Valerius Valerius is offline
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Default Re: First Blood - Newbie game - Running

Quote:
Originally Posted by MartinTrouman View Post
I'll check in on the next turns.. but don't think there is much to do. What are the procedures to turn control over to AI?
If there's really nothing you can do you can go to Options --> Become computer controlled. But if you have even just a few resources left please keep fighting. You'll certainly do a better job than the AI will and the turns won't take long. Ideally everyone plays until they are completely eliminated.

Quote:
Originally Posted by MartinTrouman View Post
Anyway... I think my complete neglection of research put me in a bad position.
Research is crucial and Van is horrible at it (aside from the cap only dwarves) so you basically need indie mages in order to get any kind of cost effective research (or use gems to forge research boosters - but I hate wasting them on that except for some lightless lanterns).



Attempting to pin an army in place with a small force is essentially an exploit of the game mechanics. You can imagine how frustrating the game would become if everyone used that tactic. Now there's a gray area here in that something can look like a blocking move but not be intended to be one (as Sephorin mentioned above). So it comes down to intent: if you know you're trying to block movement you're violating the spirit of the game. And my experience has been that people don't want to do that and just asking them not to is all that's required.

Also, credit to both of you in handling this discussion well as these are the kinds of things that can cause hard feelings.
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