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  #1  
Old September 30th, 2010, 02:47 PM
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Default Re: GotM: Gardens of the Moon, vets, busy MA game [signup+discuss]

@wraithlord

I'm pretty sure that I am not a complete newb. I've been playing for more than three years, and I played DomII before that. I haven't won a non-duel game yet, except as an ally, but I think I qualify as a vet
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  #2  
Old September 30th, 2010, 05:04 PM
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Default Re: GotM: Gardens of the Moon, vets, busy MA game [signup+discuss]

BigandScary, thanks for answering that ever awkward Q. I signed you up

All, re. not marking VPs. OK, they will not be marked. Each player will have to keep tabs on how many capitals he controls. Each capital is worth one VP and the first player to control enough to meet the winning condition wins.

re. magic sites, I see no reason not to take the MA default.

Pjoo, given the capital VP conditions, extreme difference in experience levels is even more unbalancing. Perhaps I'll aim for my next game to be open for all and learn from experience how it ends up.
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  #3  
Old September 30th, 2010, 06:28 PM
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Default Re: GotM: Gardens of the Moon, vets, busy MA game [signup+discuss]

No problem. When I leave on my extended sabbaticals people forget I'm here.
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Old October 3rd, 2010, 02:15 PM
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Default Re: GotM: Gardens of the Moon, vets, busy MA game [signup+discuss]

Quote:
Originally Posted by WraithLord View Post
All, re. not marking VPs. OK, they will not be marked. Each player will have to keep tabs on how many capitals he controls. Each capital is worth one VP and the first player to control enough to meet the winning condition wins.
I think we should add that the caps have to held for "x" turns (maybe 3?) before the winning condition is met.
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  #5  
Old October 3rd, 2010, 04:02 PM
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Default Re: GotM: Gardens of the Moon, vets, busy MA game [signup+discuss]

Do you mean each VP separately or start countdown once last VP to meet victory condition is taken?- Was this system tried before?

I'm not looking to reinvent the wheel here, rather look for a formula that's known to work.
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  #6  
Old October 3rd, 2010, 04:04 PM
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Default Re: GotM: Gardens of the Moon, vets, busy MA game [signup+discuss]

Slobby, can yoy plz explain what you meant by "The honor system on the vps worked fine as well"?
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Old October 4th, 2010, 08:06 PM
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Default Re: GotM: Gardens of the Moon, vets, busy MA game [signup+discuss]

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Originally Posted by WraithLord View Post
Slobby, can yoy plz explain what you meant by "The honor system on the vps worked fine as well"?
If I recall correctly in Beer you needed X amount of VPs (caps) for Y amount of turns. The check was that once a player got the VPs necessary they would then make back ups of the turns fulfilling the Y requirement.

Then we had those turns sent to someone independant to review.

No issues.

Oh and I'm not listed in the opening post I was serious about playing Agartha in this game!
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Old October 5th, 2010, 03:06 AM
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Default Re: GotM: Gardens of the Moon, vets, busy MA game [signup+discuss]

OP updated.

2nd call to those sitting on the fence. Tomorrow I'll be closing the players list.
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