.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2 > After Action Reports
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #26  
Old October 3rd, 2010, 03:18 AM

Brian61 Brian61 is offline
Corporal
 
Join Date: Jun 2010
Posts: 157
Thanks: 32
Thanked 15 Times in 11 Posts
Brian61 is on a distinguished road
Default Re: DAR: GE Long campaign - small core

With scattered victory hexes I won't even try to hold the southern ones. I'd probably have been better off if I'd have set AI tank heavy but I didn't so I expect you're right about the infantry hordes. I'm going to have to keep a third of my StuG's resupplying most of the time.

I'm thinking of putting a fire trench up on the hill in position A, if I can find the right los, I could use them as fall back positions for a forward deployed infantry company and could send my sturmpioniers in to make local counterattacks around them.

I'm hoping the timing on any mass armor advance along the road will be such that the StuGs can support the ATGs, so a temporary halt or immobilization will work fine. I'm hoping some will get stuck in the mud there too. Anyhow, all set up now, crossing fingers

Thanks for the helpful advice and comment!
Brian

PS: here's what the final starting setup looks like
Attached Files
File Type: zip KG Krafft 30T0F.zip (592.1 KB, 208 views)
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:37 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.