.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #1  
Old October 9th, 2010, 02:52 AM

Valerius Valerius is offline
Major General
 
Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
Valerius is on a distinguished road
Default Re: Boot Camp - Newbie intro to Dominions MP - Running

Thanks for playing arnob and nice job playing it through to the end.

Ragnars Wolves, also nice job continuing to fight. It appears things went downhill after your good start?

It seems to me this game is moving at a quick pace in the sense that early wars are being fought and nations eliminated. That certainly makes for an action-packed game.
Reply With Quote
  #2  
Old October 9th, 2010, 03:05 PM

durecellrabbit durecellrabbit is offline
Private
 
Join Date: Sep 2010
Posts: 28
Thanks: 1
Thanked 0 Times in 0 Posts
durecellrabbit is on a distinguished road
Default Re: Boot Camp - Newbie intro to Dominions MP - Running

Ragnar seemed to have a lot of Gladiators in his army so after a few fights he ran out of steam.
Reply With Quote
  #3  
Old October 9th, 2010, 04:46 PM
Ragnars Wolves's Avatar

Ragnars Wolves Ragnars Wolves is offline
Corporal
 
Join Date: May 2010
Posts: 181
Thanks: 2
Thanked 1 Time in 1 Post
Ragnars Wolves is on a distinguished road
Default Re: Boot Camp - Newbie intro to Dominions MP - Running

That isn't exactly true....

I got into a fight with one nation and 2 others broke naps and joined in on me. However, they BOTH waited the specified time and acted Honorably so I have no problem with either (good job, I should have seen it coming). But I realized I had NO chance so I decided to try a few things.

Gladiators...I didn't use them in my army excep as arrow catchers in front should i fight (since they would die anyway why not use cheap fodder).

I may be giving away a secret (or maybe it isn't a secret) but I was reading a post about Pangea and Maenads. It was describing how those little buggers inside a fort could repair the fort and make the siege last forever.

I decided to try that with Gladiators, as long as they are NOT set on patrol they will NOT join the fight for the castle until the walls are broken (that is my understanding). It seemed to work ok.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:49 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.