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October 13th, 2010, 10:47 AM
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Second Lieutenant
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Join Date: May 2008
Location: Yogyakarta, Nusantara
Posts: 468
Thanks: 99
Thanked 104 Times in 65 Posts
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60-men Australian HQ??
Hi all.
Just noticed this when playing a generated battle Indonesia vs Australia, April 2004 (IIRC). The Australian units (AI) has a HQ consisted of 60 men with size 0 and the same cost as any other Aussie's HQ units, you can check that on the Encyclopaedia screen. Possibly bug??
PS: i've attached a save file, not THE game result (the game has dynamic ending) at slot 000 (might be better to rename that).
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October 13th, 2010, 02:17 PM
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General
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Join Date: Jul 2008
Location: Uk
Posts: 3,308
Thanks: 98
Thanked 602 Times in 476 Posts
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Re: 60-men Australian HQ??
Minor typo
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John
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October 13th, 2010, 10:01 PM
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Second Lieutenant
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Join Date: May 2008
Location: Yogyakarta, Nusantara
Posts: 468
Thanks: 99
Thanked 104 Times in 65 Posts
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Re: 60-men Australian HQ??
Ok,minor typo. But the icon seems to display a lot bunch of men there (sure more than 6 as normally should be). I'm afraid that chunky squad also has greater bang than normal HQ units.
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October 14th, 2010, 03:28 AM
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National Security Advisor
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Join Date: Mar 2005
Location: Dundee
Posts: 5,956
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Thanked 1,897 Times in 1,235 Posts
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Re: 60-men Australian HQ??
Quote:
Originally Posted by RightDeve
Hi all.
Just noticed this when playing a generated battle Indonesia vs Australia, April 2004 (IIRC). The Australian units (AI) has a HQ consisted of 60 men with size 0 and the same cost as any other Aussie's HQ units, you can check that on the Encyclopaedia screen. Possibly bug??
PS: i've attached a save file, not THE game result (the game has dynamic ending) at slot 000 (might be better to rename that).
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As Imp says - a minor typo, 60 entered in the database instead of 6 (six) men.
It'll be fixed in the next release, but meanwhile you can edit Australian unit 244 to 6 men instead of 60 if you plan to fight them again beforehand.
All HQ cost the same, BTW.
Andy
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October 14th, 2010, 05:33 AM
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Second Lieutenant
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Join Date: May 2008
Location: Yogyakarta, Nusantara
Posts: 468
Thanks: 99
Thanked 104 Times in 65 Posts
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Re: 60-men Australian HQ??
Ok,great thanx mobhack! Sure ain't something big, but 60 instead of 6 will make the eye itchy :-D. Thanks
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October 14th, 2010, 08:00 AM
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Major
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Join Date: Jun 2005
Location: Kladno, Czech Republic
Posts: 1,176
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Re: 60-men Australian HQ??
Not as much problem with "too much bang", but rather "too much hitpoints"
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This post, as well as being an ambassador of death for the enemies of humanity, has a main message of peace and friendship.
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October 14th, 2010, 04:12 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,490
Thanks: 3,961
Thanked 5,696 Times in 2,813 Posts
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Re: 60-men Australian HQ??
All fixed now in the master OOB's
Don
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October 14th, 2010, 07:56 PM
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Second Lieutenant
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Join Date: May 2008
Location: Yogyakarta, Nusantara
Posts: 468
Thanks: 99
Thanked 104 Times in 65 Posts
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Re: 60-men Australian HQ??
Hi Marek.. Yea, that's the POINT, too much hitpoints!! :-D :-D
Great thanks Don!
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October 14th, 2010, 08:00 PM
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General
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Join Date: Jul 2008
Location: Uk
Posts: 3,308
Thanks: 98
Thanked 602 Times in 476 Posts
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Re: 60-men Australian HQ??
The extras were only in charge of the beer
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John
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October 15th, 2010, 10:28 AM
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Second Lieutenant
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Join Date: May 2008
Location: Yogyakarta, Nusantara
Posts: 468
Thanks: 99
Thanked 104 Times in 65 Posts
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Re: 60-men Australian HQ??
Am playing a generated battle Vs Australia again and just noticed that the "BANG!" is damn LETHAL too! The super-HQ could wipe out two of my Kopassus squads in just 2 shots, dang 1 shot 6 kills 8 hexes away (mine are hiding in trees too)!
(haven't changed the OOB yet)..
Seems like the AI's plain smart in (always) picking this sardined, reinforced-platoon size HQ..
Hahaha that seems so Imp, but I think they'v gone berserk from drinking too much :-D
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