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July 9th, 2002, 05:17 PM
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Captain
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Join Date: Feb 2001
Location: Peterborough, Ontario, Canada
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Re: Starting a new MOD ...
"Anyway, this is still in the formative stages, but I've been reconsidering the way Racial technologies work. Frankly, I think an Organic-based technology wouldn't create the same engine types as, say, a crystalline-based technology. Some racial technologies should be considered "prime" types -- selecting one will change just about *everything*. Hulls, engines, you name it."
If you want some ideas you are welcome to take a look at my 'D-Mod'. The gold Version is available in the downloads section. I had organic engines that regenerated and crystalline engines that acted as solar collectors. Tonnes of different hull sizes (including the much loved Hermes Attack Destroyer). I never did get around to making crystalline/organic hulls but they are easy to modd. (just time consuming).
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Human existance is all imagination...Reality is no more than a simple agreement among its participants that this is where we shall meet, and these are the rules that we shall abide by.- Kevin McCarthy/David Silva The Family:Special Effects..
Long Live the Legion!!-Comic book fandom...
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July 9th, 2002, 08:35 PM
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Second Lieutenant
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Join Date: Jul 2002
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Re: Starting a new MOD ...
Quote:
Originally posted by Deathstalker:
If you want some ideas you are welcome to take a look at my 'D-Mod'. The gold Version is available in the downloads section. I had organic engines that regenerated and crystalline engines that acted as solar collectors. Tonnes of different hull sizes (including the much loved Hermes Attack Destroyer). I never did get around to making crystalline/organic hulls but they are easy to modd. (just time consuming).
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Actually, I have your mod (for v1.49) installed in my second SE4 directory (the one I'm using for trying out new mods; the other stays "pristine" -just- in case 8), and I -like- some of the ideas I saw in there the time I ran through it (the use of "weapon mount" enhancements to allow for miniaturised or hardened components, and so on).
I especially loved miniaturised organic armor, hehehe. Starbases with 60x (min)Organic Armor ... 1800hp per round regenerated; who needs shields with that? But I'm not sure the use of Gatling mounts, the damage level is positively puny ... plus with 200-ish of them a single ship takes forever to finish firing at it's target, lol.
I won't actually start coding the mod for a while yet; got to get room in the budget for buying SE4 Gold first (using a borrowed copy of 1.49 atm), so I can make sure it's compatible, etc, etc.
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-- Sean
-- GMPax
Download the Small Ships mod, v0.1b Beta 2.
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July 10th, 2002, 08:28 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Starting a new MOD ...
who needs shields with that?
Can you say "Shard Cannon"?
But I'm not sure the use of Gatling mounts, the damage level is positively puny ... plus with 200-ish of them a single ship takes forever to finish firing at it's target, lol.
Compare damage per kiloton per firing rate ratios. The gatling mounts give more damage overall than normal weapons (pulsed is the best gatling mount, I think). They might even be better than Large Mount weapons; I forget exactly. And play strategic combat. You don't have to watch 200 beams fire from every ship.
[ July 10, 2002, 07:30: Message edited by: Imperator Fyron ]
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July 10th, 2002, 10:24 PM
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Lieutenant Colonel
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Join Date: Jul 2001
Location: Orlando, FL
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Re: Starting a new MOD ...
"And play strategic combat. You don't have to watch 200 beams fire from every ship.  "
But then, those of us who are obsessive-compulsive would have to watch the replays. And you know how hard it is to watch the AI run your ships... 
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The Unpronounceable Krsqk
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July 12th, 2002, 05:18 AM
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Second Lieutenant
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Join Date: Oct 2001
Location: California
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Re: Starting a new MOD ...
Well, if you play PBW then you dont' have a choice, and what's up with some replays not being available?
Quote:
The gold Version is available in the downloads section
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Where might this so called "downloads section" be found?
I'm interested to say the least.
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Come join the forces of democracy and fight for independence from Totalitarianism, Dictatorships, Emperors and Empresses, Oligarchys and Fundamentalists at SE4 by Committee
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July 12th, 2002, 06:13 AM
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Second Lieutenant
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Join Date: Jul 2002
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Re: Starting a new MOD ...
I wonder; how many people besides myself owuld like to see more variety in mine-design than just "biggest type, best warheads, pack 'em in" ... ?
I'm talking about the option to build mines with warheads set to specific types of damage (i.e. engine-only for the ship-capture fanatic; burn the engines out, they can't run, capture them at your leisure).
Has such been done before? If so, did it work? And where was it tried ... ?
I'm also planning on including a "small XXXXX" for most special armor types (where applicable; picture a Small Organic armor with 6 or 9 hp that regenerates 3hp per turn; would that be workable for Troop and Fighter units?).
*sigh* I'll tell you though, if I'd realised BEFOREHAND, howmuch I was letting myself in for ... *gak* I might've decided against trying to make a mod! heh!
My biggest problem will be finding enough suitable/appropriate artwork for the hug eincrease in number of components available. I have the general pack of stuff for everyone to use, and it's a -start- ... but only a start, and just barely that! Any suggestions ... ?
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-- Sean
-- GMPax
Download the Small Ships mod, v0.1b Beta 2.
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July 12th, 2002, 06:35 AM
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National Security Advisor
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Join Date: Nov 2000
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Re: Starting a new MOD ...
Special mine warheads can work. They'll work better with the next Gold patch IIRC.
"I'm also planning on including a "small XXXXX" for most special armor types (where applicable; picture a Small Organic armor with 6 or 9 hp that regenerates 3hp per turn; would that be workable for Troop and Fighter units?)."
Won't work. Units don't take partial damage; they're either dead or not. And if they're dead, organic armor isn't going to help
Phoenix-D
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
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