Re: Battlefield Spell-scripting bug?
Believe it or not, its not a bug. Its a game feature.
The devs liked the idea that your pretender can give a pre-battle speech saying "I want you to do this, this, this, this, this" but the units might decide that distance, line of sight, the type of enemy units, etc etc makes enough difference to do something else. There are no absolutes as far as always-do or never-do
Try positioning your mage differently.
What is he doing instead? Buffing up his own defenses? They like doing that. Have you given the mage any self-defence type equipment?
If you are REALLY curious, you can turn on the debug logging and see the AI "thinking" about what to cast to try and get a clue on its logic.
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