.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #7  
Old December 1st, 2010, 12:56 PM

Calahan Calahan is offline
BANNED USER
 
Join Date: Nov 2007
Location: San Francisco, nr Wales
Posts: 1,539
Thanks: 226
Thanked 296 Times in 136 Posts
Calahan is on a distinguished road
Default Re: Assimilation (Conquered Lands)

This looks like the start of a really great mod Azurain.

I've always understood why Illwinter decided that you can't recruit enemy national units when you took their cap, but at the same time always wondered how games would play out if you could. ie. If you could recruit enemy national mages, it would likely strongly effect who you attacked first.

I haven't checked the mod itself out yet, but might well give this mod a whirl in a future game* I organise to see how it works in practise.


* A newbie game probably, as testing experimental drugs on newbs is always the way to go
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:09 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.