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Old December 21st, 2010, 05:42 PM
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Default Re: RanDom v2.03 - Map gen & Semirandomizer... Updated

Quote:
Originally Posted by DeadlyShoe View Post
@Gandalf - I think a few nations are still lacking gods as well. I ran into some problems with some nations just using other nations godfiles instead and insta-exploding because of it. I think MA Atlantis? Will need to confirm.
There should be .GOD files for all nations now, but you'll need to add:
1) The main Semi-RanDom archive (bottom of the first post of this thread)
2) The "rollup" archive from 2/10/2009 (In a post linked near the top of the first post of this thread.)

These two should be enough to have at least 1 ".GOD" file per nation. Not sure if you need to hand update the GODLIST and GANLIST files though.

If you like, you can also add the latest archive of things I contributed, which is linked near the bottom of the first post in this thread; that archive adds a great many more ".GOD" files, although doesn't cover *every* nation. I think there are now >1 per nation with that set, though (I was shooting for that, but I haven't checked to make sure I got there.) Again, you'll need to update your GODLIST and GANLIST files to make sure those additional files are "pulled in".
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A nation mod I created:
Mistica: A Magocratic Police State
Micro-mods by me you might find useful:
Brainless Soulless - a fix for Life after Death/Ankh "exploit", Bogarus Scout Fix
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custom, generator, gods, independents, map, provinces, random, semirandom, starts


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