Re: Looking for comments on possible mine suggestion.
lots of things 'would be nice' but there are only a couple things that can be modded. if i remember, the max mines per sector is moddable via settings.txt
mines could be made far more useful if there was a higher limit. say 1000.
mines could be ballanced in their effectiveness if there were mine detecting sensors. this can be done by using a specific sensor type for mines, say Gravetic. this could also add another layer of depth to the game by creating a tech race for mine cloaking and mine sensors. small Groups of visible mines could lure fleets into vast fields of cloaked mines.
regarding PDC mine sweeping, the Devnull Mod does this. its easy to incorporate into any mod.
regarding destructable sweepers, good idea, does it work?
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