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  #1  
Old January 18th, 2011, 02:26 PM
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Default Re: Dominions 3 free patch/upgrade v3.26

Quote:
Originally Posted by Thanatus del Dragos View Post
I can add Underwater units to a faction! Awesome! Can we do underwater defense yet? Got to go mod some more...
Sadly, I don't think we have underwater PD commands yet. When the next patch rolls around (whenever that will be), I'll lobby for it to be included.
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  #2  
Old January 18th, 2011, 10:25 PM
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Default Re: Dominions 3 free patch/upgrade v3.26

Quote:
Originally Posted by Edi View Post
Quote:
Originally Posted by Thanatus del Dragos View Post
I can add Underwater units to a faction! Awesome! Can we do underwater defense yet? Got to go mod some more...
Sadly, I don't think we have underwater PD commands yet. When the next patch rolls around (whenever that will be), I'll lobby for it to be included.
Lobby for darkness in caves (Not just the castles) and #homesick too please
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  #3  
Old January 19th, 2011, 01:05 AM

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Default Re: Dominions 3 free patch/upgrade v3.26

Does Darkness apply in cave forts as of now? Like if my capital is a "Cave City" in a mountaineous province?
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  #4  
Old January 19th, 2011, 11:27 AM
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Default Re: Dominions 3 free patch/upgrade v3.26

For those who loved the "no score graphs" games because it boosted the need to use scouts and information spells, the newly fixed "no nation info" should be checked out. At first glance it seems to make knowing anything about another nations pretender also require scouting it out.
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  #5  
Old January 19th, 2011, 03:58 PM

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Default Re: Dominions 3 free patch/upgrade v3.26

Thanks Illwinter.
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  #6  
Old January 19th, 2011, 01:36 PM
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Default Re: Dominions 3 free patch/upgrade v3.26

Quote:
Originally Posted by Numahr View Post
Does Darkness apply in cave forts as of now? Like if my capital is a "Cave City" in a mountaineous province?
IIRC darkness has worked in cave forts before this. Or my memory is playing tricks on me. In any case, there were no darkness related fixes in this patch, so there is no working autodarkness in cave provinces.
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  #7  
Old January 19th, 2011, 03:21 PM

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Default Re: Dominions 3 free patch/upgrade v3.26

Cave forts were already dark.

Is there any notable difference in the effectiveness of fear, now that it isn't parried by shields?
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  #8  
Old February 3rd, 2011, 10:57 AM
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Default Re: Dominions 3 free patch/upgrade v3.26

Quote:
Originally Posted by Edi View Post
Quote:
Originally Posted by Numahr View Post
Does Darkness apply in cave forts as of now? Like if my capital is a "Cave City" in a mountaineous province?
IIRC darkness has worked in cave forts before this. Or my memory is playing tricks on me. In any case, there were no darkness related fixes in this patch, so there is no working autodarkness in cave provinces.

Is it only working for "Cave City" or will any fort in a cave province have the darkness effect ?
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  #9  
Old February 3rd, 2011, 04:41 PM

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Default Re: Dominions 3 free patch/upgrade v3.26

The patch is great. Thanks Illwinter!
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  #10  
Old February 6th, 2011, 03:36 PM
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Default Re: Dominions 3 free patch/upgrade v3.26

Quote:
Originally Posted by Edi View Post
Quote:
Originally Posted by Numahr View Post
Does Darkness apply in cave forts as of now? Like if my capital is a "Cave City" in a mountaineous province?
IIRC darkness has worked in cave forts before this. Or my memory is playing tricks on me. In any case, there were no darkness related fixes in this patch, so there is no working autodarkness in cave provinces.
I meant cave provinces.

Also, should the version still say "2.23b" on the start screen?
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